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ATI RADEON X700XT (RV410):
Part 1 - Performance.



Contents

  1. Official specifications
  2. Architecture
  3. Video cards' features
  4. Testbed configurations, benchmarks, 2D quality
  5. Synthetic tests in D3D RightMark
  6. Synthetic tests in 3DMark03: FillRate Multitexturing
  7. Synthetic tests in 3DMark03: Vertex Shaders
  8. Synthetic tests in 3DMark03: Pixel Shaders
  9. Test results: Quake3 ARENA
  10. Test results: Serious Sam: The Second Encounter
  11. Test results: Return to Castle Wolfenstein
  12. Test results: Code Creatures DEMO
  13. Test results: Unreal Tournament 2003
  14. Test results: Unreal II: The Awakening
  15. Test results: RightMark 3D
  16. Test results: TRAOD
  17. Test results: FarCry
  18. Test results: Call Of Duty
  19. Test results: HALO: Combat Evolved
  20. Test results: Half-Life2(beta)
  21. Test results: Splinter Cell
  22. Test results: DOOM III
  23. Test results: 3DMark03 Game1
  24. Test results: 3DMark03 Game2
  25. Test results: 3DMark03 Game3
  26. Test results: 3DMark03 Game4
  27. Test results: 3DMark03 MARKS
  28. Conclusions


RightMark 3D



The easiest modes without AA and anisotropy: X700XT is victorious. Pay your attention that the enabled A.I. provided this card with good trumps. What is it? Optimizations for our test? :-) Or a search for less resource-consuming rendering methods? Optimization of the trilinear filtering only? - It is doubtful.

With enabled AA: the same picture.

With enabled anisotropy: the same picture here as well.

The final heaviest mode with AA and anisotropy: you may have already guessed that there is nothing to say.

Thus, on the whole:

  • RADEON X700XT versus RADEON 9800 PRO (ATHLON64 3400+) - victory
  • RADEON X700XT versus RADEON 9800 XT (ATHLON64 3400+) - victory
  • RADEON X700XT versus GeForce 6600GT - victory
  • RADEON X700XT versus GeForce 6800LE (ATHLON64 3400+) - victory
  • RADEON X700XT with the LOW OPTIMIZATION versus RADEON X700XT WITHOUT OPTIMIZATIONS - fair dividend
  • RADEON X700XT with the HIGH OPTIMIZATION versus RADEON X700XT WITHOUT OPTIMIZATIONS - the performance gain has reached 34 percents!

TR:AoD, Paris5_4 DEMO



The easiest modes without AA and anisotropy: a slight defeat, the main role is played here by the pure speed of shaders, which is a tad higher in 6600GT in the core frequency equivalent.

With enabled AA: wow... dead failure of X700XT! What is it? - Drivers? It must be drivers. Look, in this mode AA is not working in X700XT at 1600x1200. Though in other games it's OK.

With enabled anisotropy: approximate parity.

The final heaviest mode with AA and anisotropy: X700XT is defeated.

Thus, on the whole:

  • RADEON X700XT versus RADEON 9800 PRO (ATHLON64 3400+) - defeat
  • RADEON X700XT versus RADEON 9800 XT (ATHLON64 3400+) - the same results
  • RADEON X700XT versus GeForce 6600GT - defeat
  • RADEON X700XT versus GeForce 6800LE (ATHLON64 3400+) - defeat
  • RADEON X700XT with the LOW OPTIMIZATION versus RADEON X700XT WITHOUT OPTIMIZATIONS - little effect
  • RADEON X700XT with the HIGH OPTIMIZATION versus RADEON X700XT WITHOUT OPTIMIZATIONS - the same picture

Pay attention how much 6600GT outclasses its competitor due to the optimizations in this game, despite the fact, that according to NVIDIA specialists, they have long given up this game after the developers team fell apart.

[ The previous part (5) ]

[ The next part (7) ]


We express our thanks to ATI
for the video cards provided to our lab.


Andrey Vorobiev (anvakams@ixbt.com)
Alexander Medvedev (unclesam@ixbt.com)

October 5, 2004

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