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It took us almost a month to carry out all the tests, which results we are presenting to you now. This task has traditionally become annual, but this time we publish the results in October instead of December. We believe that this report will help many users compare certain video cards to each other and choose a correct purchase on the threshold of holidays, if they are planning to buy a 3D accelerator, of course. We have tested 101 video cards in 14 tests at two resolutions – 800x600 and 1024x768. These resolutions are selected to demonstrate the capacity and potential of old and weak (for these days) accelerators. But some of them (the most powerful) have also been tested with AA (antialiasing) 4x and AF (anisotropic filtering) 16x (or 8x in those cards, where AF is limited to this rate). Quality settings – Quality/High Quality. So, the list of video cards. Contenders are listed in the CHRONOLOGICAL ORDER, approximately according to their appearance on the market. Video Cards
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VSync is disabled.
ATTENTION! In games using shader technologies the test results ARE SPLIT INTO SEVERAL DIAGRAMS: without shaders, Shaders 1.1 and 2.0. ZEROS in SOME VIDEO CARDS mean that THIS TEST (GAME) COULD NOT BE RUN ON THIS CARD, or AN ERROR OCCURRED.
We used the following test applications:
If you want to get the demo-benchmarks, which we use, contact me at my e-mail.
You can download the summary table of results in Excel 2003 format
here.
| Serious Sam: The Second Encounter | |
| 800x600 | 1024x768 |
| Code Creatures | |
| 800x600 is not supported | 1024x768 |
| Unreal Tournament 2003 | |
| 800x600 | 1024x768 |
| Unreal II: The Awakening | |
| 800x600 | 1024x768 |
| RightMark 3D | |
| 800x600 | 1024x768 |
| TR:AoD, Paris5_4 DEMO | |||
| 800x600 NO SHADERS | 1024x768 NO SHADERS | 800x600 SHADERS 1.1/2.0 | 1024x768 SHADERS 1.1/2.0 |
| FarCry, demo01 | |||||
| 800x600 NO SHADERS | 1024x768 NO SHADERS | 800x600 SHADERS 1.1 | 1024x768 SHADERS 1.1 | 800x600 SHADERS 2.0 | 1024x768 SHADERS 2.0 |
| Call of Duty, ixbt04 | |
| 800x600 | 1024x768 |
| HALO: Combat Evolved | |||||
| 800x600 NO SHADERS | 1024x768 NO SHADERS | 800x600 SHADERS 1.1 | 1024x768 SHADERS 1.1 | 800x600 SHADERS 2.0 | 1024x768 SHADERS 2.0 |
| Painkiller | |||
| 800x600 NO SHADERS | 1024x768 NO SHADERS | 800x600 SHADERS 1.1 | 1024x768 SHADERS 1.1 |
| Splinter Cell | |
| 800x600 | 1024x768 |
| Return to Castle Wolfenstein (Multiplayer) | |
| 800x600 | 1024x768 |
| Quake3 Arena | |
| 800x600 | 1024x768 |
| DOOM III | |||
| 800x600 NO SHADERS | 1024x768 NO SHADERS | 800x600 SHADERS 1.1/2.0 | 1024x768 SHADERS 1.1/2.0 |
In our 3DiGest you can find more detailed comparisons of various video cards.
The bottom line is simple: we used the most powerful of the existing platforms, which supports all AGP 1.0-3.0 video cards. That's why we managed to test this number of accelerators. By the way, it should be noted that our readers also learned how the outdated accelerators deal with new games (as we can see, the majority of video cards produced in 1999-2000 simply refuse to operate).
And the choice is up to the readers. :) You've got the info. Plenty
of it. :)
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