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NVIDIA GeForce 6600GT and 6600 (NV43): Part 1 - Performance.








Contents

  1. Official specifications
  2. Architecture
  3. Video cards' features
  4. Testbed configurations, benchmarks, 2D quality
  5. Synthetic tests in D3D RightMark
  6. Synthetic tests in 3DMark03: FillRate Multitexturing
  7. Synthetic tests in 3DMark03: Vertex Shaders
  8. Synthetic tests in 3DMark03: Pixel Shaders
  9. Test results: Quake3 ARENA
  10. Test results: Serious Sam: The Second Encounter
  11. Test results: Return to Castle Wolfenstein
  12. Test results: Code Creatures DEMO
  13. Test results: Unreal Tournament 2003
  14. Test results: Unreal II: The Awakening
  15. Test results: RightMark 3D
  16. Test results: TRAOD
  17. Test results: FarCry
  18. Test results: Call Of Duty
  19. Test results: HALO: Combat Evolved
  20. Test results: Half-Life2(beta)
  21. Test results: Splinter Cell
  22. Test results: DOOM III
  23. Test results: 3DMark03 Game1
  24. Test results: 3DMark03 Game2
  25. Test results: 3DMark03 Game3
  26. Test results: 3DMark03 Game4
  27. Test results: 3DMark03 MARKS
  28. Conclusions

3DMark03: Game4

GeForce 6600GT vs. OTHER CARDS GeForce 6600GT vs. GeForce 6800/6800GT GeForce 6600








































The easiest modes without AA and anisotropy: the most difficult test of the 3DMark03 package demonstrates that 6600GT excels, victory! Also approximate parity with the "emulators". But 6600 fell a little behind X600XT (this is strange considering the fillrates of the video cards), a greater defeat is inflicted by the card based on PCX5900. While PCX5750 is defeated.

With enabled AA: 6600 cons deteriorated. 6600GT suffered a jolt to the memory bandwidth, and 6800LE as well as 9800PRO snatched a victory in resolutions higher than 1024x768. X600XT is also victorious. Alas.

With enabled anisotropy: 6600GT is doing fine here, while 6600 is not that peachy. Defeat.

The final heaviest mode with AA and anisotropy: defeat from R9800PRO/6800LE in high resolutions, in other respects 6600GT has no problems. But 6600 experiences only problems and defeats.

Thus, on the whole:

  • GeForce 6600GT versus RADEON 9800 PRO (ATHLON64 3400+) – defeat
  • GeForce 6600GT versus GeForce PCX5900 – victory
  • GeForce 6600GT versus RADEON X600XT – victory
  • GeForce 6600GT versus GeForce 6800LE (ATHLON64 3400+) – defeat
  • GeForce 6600GT 325/700 MHz versus GeForce 6800 (8/3) 325/350 MHz (ATHLON64 3400+) – defeat
  • GeForce 6600GT 350/1000 MHz versus GeForce 6800GT PCX (8/3) 350/500 MHz – defeat
  • GeForce 6600 300/600 MHz versus GeForce PCX5900 – defeat
  • GeForce 6600 300/600 MHz versus GeForce PCX5750 – victory
  • GeForce 6600 300/600 MHz versus RADEON X600XT – defeat



[ The previous part (20) ]

[ The next part (22) ]



Andrey Vorobiev (anvakams@ixbt.com)
Alexander Medvedev (unclesam@ixbt.com)

07 September, 2004


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