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NVIDIA GeForce FX 5800 Ultra 128MB



 

 



 As usual, before we proceed to analysis of the new accelerator we recommend that you read the analytic article scrutinizing the architecture and specifications of the NVIDIA GeForce FX (NV30)

CONTENTS

  1. General information
  2. Peculiarities of the NVIDIA GeForce FX 5800 Ultra 128MB video card 
  3. Test system configuration and drivers' settings 
  4. Test results: briefly on 2D 
  5. RightMark3D synthetic tests: philosophy and tests description
  6. Test results: RightMark3D: Pixel Filling 
  7. Test results: RightMark3D: Geometry Processing Speed 
  8. Test results: RightMark3D: Hidden Surface Removal 
  9. Test results: RightMark3D: Pixel Shading 
  10. Test results: RightMark3D: Point Sprites 
  11. Test results: 3DMark2001 SE synthetic tests 
  12. Additional theoretical information and summary on the synthetic tests
  13. Information on anisotropic filtering and anti-aliasing
  14. Architectural features and prospects
  15. Test results: 3DMark2001 SE: Game1 
  16. Test results: 3DMark2001 SE: Game2 
  17. Test results: 3DMark2001 SE: Game3 
  18. Test results: 3DMark2001 SE: Game4 
  19. Test results: 3DMark03: Game1 
  20. Test results: 3DMark03: Game2 
  21. Test results: 3DMark03: Game3 
  22. Test results: 3DMark03: Game4 
  23. Test results: Quake3 ARENA 
  24. Test results: Serious Sam: The Second Encounter 
  25. Test results: Return to Castle Wolfenstein 
  26. Test results: Code Creatures DEMO 
  27. Test results: Unreal Tournament 2003 DEMO 
  28. Test results: AquaMark 
  29. Test results: RightMark 3D 
  30. Test results: DOOM III Alpha version 
  31. 3D quality: Anisotropic filtering
  32. 3D quality: Anti-aliasing
  33. 3D quality in general
  34. Conclusion 

AquaMark

 

 








The NV30 looks perfect and has a good lead only with the anisotropy and AA. 

RightMark 3D

 

 






A sad picture.. Again we can see that by pushing together the shaders from ATI and NVIDIA we confirm the results of our synthetic tests. 

DOOM III Alpha

 

 






This is the first game where the NV30's advantages are used entirely. 
 

[ Previous Part (8) ]
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Andrey Vorobiev (anvakams@ixbt.com)
Alexander Medvedev (unclesam@ixbt.com

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