iXBT Labs - Computer Hardware in Detail

Platform

Video

Multimedia

Mobile

Other

NVIDIA GeForce GTX 480 Graphics Card



<< Previous page

     Next page >>

Performance in games

Testbed:

  • Intel Core i7-920 CPU (2667 MHz);
  • ASUS P6T Deluxe motherboard with the Intel X58 chipset;
  • 3GB DDR3 SDRAM Corsair 1066MHz;
  • WD Caviar SE WD1600JD 160GB SATA hard drive;
  • Tagan TG900-BZ 900W PSU;
  • Windows Vista 32-bit SP1, DirectX 11;
  • Dell 3007WFP 30-inch monitor;
  • ATI Catalyst 10.3; NVIDIA 197.17 drivers;
  • VSync disabled.

Benchmarks:

  • Far Cry 2 (Ubisoft) -- DirectX 10.0, shaders 4.0 (HDR), built-in benchmarking utility (the Middle level), maximum settings.
  • CRYSIS 1.2 (Crytek/EA) -- Rescue, DirectX 10.0, shaders 4.0, Very High settings, batch file, timedemo available by e-mail request.
  • CRYSIS Warhead (Crytek/EA) -- Cargo, DirectX 10.0, shaders 4.0, Very High settings, batch file, timedemo available by e-mail request.
  • Colin McRae: DiRT 2 (Codemasters) -- DirectX 10.0/11.0, Ultra High settings, run the benchmark as follows: "dirt2.exe -benchmark example_benchmark.xml".
  • Warhammer 40.000: Dawn Of War II (Relic Entertainment/THQ) -- DirectX 9.0, Super High settings, run the benchmark from the in-game menu.
  • Just Cause 2 (Avalanche Studios/Eidos Interactive) -- DirectX 11.0, Super High settings, run the benchmark from the in-game menu.

  • Tropics Benchmark 1.2 (Unigine) -- DirectX 10.0, High settings.
  • Heaven Benchmark 1.1 (Unigine) -- DirectX 10.0, High settings.
  • Heaven Benchmark 1.1 (Unigine) -- DirectX 11.0, High settings.
  • 3DMark Vantage 1.02 (FutureMark) -- DirectX 10.0, shaders 4.0, multitexturing, Extreme settings.

We'd like to thank Unigine for helping us set up their benchmarks.

Note that a newer Heaven Benchmark 2.0 was released when we were making this review. So, our next article will feature the updated version.

Far Cry 2



Crysis, Rescue



Crysis Warhead, Cargo



Colin McRae: DiRT 2



Warhammer 40.000: Dawn Of War II



Just Cause 2



Unigine Tropics Benchmark



Unigine Heaven Benchmark DirectX 10.0



Unigine Heaven Benchmark DirectX 11.0



3DMark Vantage Graphics Marks



Conclusions

Before drawing any conclusions we'll dot the i's on what has already gained momentum on the Web.

As you may know, NVIDIA accused AMD of reducing image quality in Warhammer 40.000: Dawn Of War II by means of Catalyst AI for the sake of higher performance. So NVIDIA recommends that testers disable it to compare performance at the same quality. According to our tests, enabling Catalyst AI from ATI Catalyst 10.3 resulted in very small changes in performance. However, earlier versions of ATI Catalyst produced a more noticeable difference. Therefore, to keep our experiments pure, we ran Warhammer 40.000: Dawn Of War II with Catalyst AI disabled. Besides, it actually reduced image quality. However, this is a DX9 game, so it's not very interesting in terms of future innovations anyway. After all, if you buy a DirectX 11 graphics card, you'll want to play corresponding games, won't you?

As a retort, AMD claimed that NVIDIA's GTX 4xx series used DX9 instead of DX11 in the Colin McRae: DiRT 2 demo -- also to boost performance. We can confirm that the full version of Colin McRae: DiRT 2 we use in our tests has GeForce GTX 480 working in the DX11 mode. We checked this a few times, just to be sure. So this benchmark remains objective, because all of the competitors work in the DX11 mode.

All right, enough nonsense, let's proceed to conclusions.

NVIDIA GeForce GTX480 1536MB is a very interesting solution from the angle of the DirectX 11 API. It demonstrates excellent tesselation potential and is obviously ready for future games. As you remember, GeForce GTX 480 won two of the three DX11 tests. However, it doesn't go without drawbacks, e.g. noise. This can disappoint many a user. Of course, enthusiasts won't care much about noise, but still it's a drawback. On the other hand, the new graphics card has the standard length, 270mm, while Radeon HD 5870 is longer. This is a nice advantage, because HD 5870 just doesn't fit in some decently sized PC enclosures.

Anyway, in general, GeForce GTX 480 performs just a bit better than Radeon HD 5870. At high resolutions its performance is bottlenecked by memory bandwidth. It's somewhat strange that NVIDIA uses 40x memory chips in this graphics card (and even declocks them), when there are 50x ones available in the market. Actually, this may be done to fit the graphics card in the 300W power consumption envelope. Reducing the number of stream processors from 512 to 480 is probably done for the same reason. That and to increase the yield of ready GPUs. Does it mean there will be GeForce GTX 490 with 512 stream processors?

Speaking of pricing, the MSRP of $499 is obviously overstated and needs to be corrected by the market and demand.

Let's say a few words about secondary features. NVIDIA GeForce GTX 480 has excellent support for the latest physical computing innovations. This may also become a benefit. And don't forget about SLI. A couple of such graphics cards will provide much gaming potential for months to come. Besides, you will also be able to output video signal to three monitors simultaneously, even in the stereo mode (stay tuned for a review dedicated to NVIDIA 3D Vision and ATI Eyefinity). Or you'll be able to turn SLI off and use the second card solely for physical effects. Of course, such a configuration will be very noisy, hot, and power-hungry. You'll need at least a 1000W PSU. Speaking of heat, perhaps, NVIDIA partners will roll out their customized solutions with improved coolers.

It's rather hard to draw a straightforward conclusion this time. GeForce GTX 480 has both potential and drawbacks. However, the more tesselation-enabled games are released the more victorious it will be. For this reason, we should probably wait a year, maybe less, and see. The situation may change noticeably.

Anyway, today, GeForce GTX 480 can be considered the fastest single-GPU graphics card of excellent potential. Radeon HD 5970 remains the absolute gaming leader at that, but it's is more expensive and much larger. Also have in mind that dual-GPU solutions are always more sensitive and vulnerable to drivers quality.

The PSU is provided by TAGAN, the monitor is provided by NVIDIA.


Write a comment below. No registration needed!


<< Previous page



blog comments powered by Disqus

  Most Popular Reviews More    RSS  

AMD Phenom II X4 955, Phenom II X4 960T, Phenom II X6 1075T, and Intel Pentium G2120, Core i3-3220, Core i5-3330 Processors

Comparing old, cheap solutions from AMD with new, budget offerings from Intel.
February 1, 2013 · Processor Roundups

Inno3D GeForce GTX 670 iChill, Inno3D GeForce GTX 660 Ti Graphics Cards

A couple of mid-range adapters with original cooling systems.
January 30, 2013 · Video cards: NVIDIA GPUs

Creative Sound Blaster X-Fi Surround 5.1

An external X-Fi solution in tests.
September 9, 2008 · Sound Cards

AMD FX-8350 Processor

The first worthwhile Piledriver CPU.
September 11, 2012 · Processors: AMD

Consumed Power, Energy Consumption: Ivy Bridge vs. Sandy Bridge

Trying out the new method.
September 18, 2012 · Processors: Intel
  Latest Reviews More    RSS  

i3DSpeed, September 2013

Retested all graphics cards with the new drivers.
Oct 18, 2013 · 3Digests

i3DSpeed, August 2013

Added new benchmarks: BioShock Infinite and Metro: Last Light.
Sep 06, 2013 · 3Digests

i3DSpeed, July 2013

Added the test results of NVIDIA GeForce GTX 760 and AMD Radeon HD 7730.
Aug 05, 2013 · 3Digests

Gainward GeForce GTX 650 Ti BOOST 2GB Golden Sample Graphics Card

An excellent hybrid of GeForce GTX 650 Ti and GeForce GTX 660.
Jun 24, 2013 · Video cards: NVIDIA GPUs

i3DSpeed, May 2013

Added the test results of NVIDIA GeForce GTX 770/780.
Jun 03, 2013 · 3Digests
  Latest News More    RSS  

Platform  ·  Video  ·  Multimedia  ·  Mobile  ·  Other  ||  About us & Privacy policy  ·  Twitter  ·  Facebook


Copyright © Byrds Research & Publishing, Ltd., 1997–2011. All rights reserved.