HIS Excalibur RADEON 9500 128MB (128bit) Video Card Review
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CONTENTS
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General
information
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Video
card's features
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Testbed
configuration
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Test
results
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Conclusion
It's April, and with all the press conferences, presentations and announcements
testers are to dive into this ocean of new accelerators, technologies,
processors, and DX9 tests, but from time to time we get back to the graphics
cards which still remain popular. First of all, I mean accelerators with
DX9 support. As you know, this is only the ATI RADEON 9500-9700 family.
You should already know all ins and outs of the line as its cards were
reviewed multiple times:
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Analysis of
RADEON 9700 architecture and Microsoft DirectX 9.0
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ATI RADEON 9700
Pro 128MB Review
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MAYA II R9700Pro
128MB - performance estimated on the new Pentium 4 2.53 GHz based platform,
comparison with the NVIDIA's 40.41 driver
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Hercules 3D Prophet
9700 Pro 128MB - new CATALYST 2.3 driver estimated in 3DMark2001 SE,
and Unreal Tournament 2003 DEMO final release
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PowerColor Evil
Commando2 RADEON 9700 Pro 128MB - performance of the new CATALYST 2.3
driver estimated in game tests, 3D quality issues
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Sapphire Atlantis
RADEON 9700 Pro 128MB - detailed analysis of anisotropic filtering
of the RADEON 9700
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ATI RADEON 9700,
RADEON 9500 64MB and Gigabyte MAYA II RADEON 9500 64MB
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Sapphire
Atlantis RADEON 9500 128MB - 256bit memory bus of RADEON 9500 128 MB!
DOOM III tests
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HIS Excalibur RADEON
9700 Pro and tests in the DirectX 9.0 RC0
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ATI RADEON 9500 PRO
- 128 bit memory bus and buffer compression in AA mode (virtual 256bit
bus)
- ATI RADEON 9500 64MB, 9500 128MB, 9500 PRO,
9700 and 9700 PRO in DirectX 9.0: Part 1 - Game tests and 3DMark2001, as well
as Soft9700!
- ATI RADEON 9500 64MB, 9500 128MB, 9500 PRO,
9700 and 9700 PRO in DirectX 9.0: Part 2 - Tests in DirectX 9.0 - synthetic tests
from RightMark 3D
- YUAN XpertVision RADEON 9000 64MB and RADEON 9700
PRO
- Sapphire Atlantis RADEON 9700 &
RADEON 9700 PRO Ultimate Edition
- Gigabyte MAYA II RADEON 9500 PRO and Hercules
3D Prophet 9500 PRO
In this line all the figures correspond to the performance so far. But
the marketers and developers are going to break the harmony of the line
(although it looks strange, future RADEON 9600/PRO will probably be slower
than current RADEON 9500/PRO, and the today's model is a step back relative
to the earlier released card under THE SAME NAME).
Look at the line 8 in the list above. There we pointed out that RADEON
9500 64MB and 128MB differ in the memory buses (the former has 128bit,
the latter - 256bit), because both are built on RADEON 9700's PCB which
supports a 256bit bus on the hardware level, and the 64MB model is obtained
by removing half of the memory chips (the memory bus is therefore shorter
as well). That is why RADEON 9500 128MB was much more popular as it had
better performance and could be turned into RADEON 9700.
But it didn't suit ATI that the PCB used for mainstream cards was quite
expensive, and the sales of RADEON 9700 could markedly fall down, as it
was getting popular to change RADEON 9500 into 9700. For some time RADEON
9500 128MB cards were in very great demand. The worst thing for ATI could
happen if the Chinese partners started buying cheaper RADEON 9500 GPUs
from the Canadians, installing them onto R9700's PCBs and selling them
as original RADEON 9700. However, such fears were exaggerated because not
every RADEON 9500 can flawlessly work with 8 pipelines, and hardly anyone
would take the risk of producing expensive RADEON 9700 based on 9500 (it
would be necessary to carefully test every sample and cull out about 30%
of such cards, which would raise the costs and make the deal unprofitable).
ATI worried about the first mid-level card with a 256bit bus anyway.
Taking into account that there was only one company involved into such
production - Sapphire, it wasn't a problem to find a way out: wither to
withdraw the production or to replace the card with something else. The
first option wasn't the best because what matters is a real income, though
Sapphire is the first ATI's partner due to the specific relations between
both presidents. The overseas demand could have an effect. But they decided
to go with the second option: continue production of RADEON 9500 128MB
but on the PCB of RADEON 9500 PRO.
When we examined the previous RADEON 9500 128MB, as well as RADEON 9500
PRO, we assumed that the cheaper PCB with the hardware 128bit bus could
be a good base for new RADEON 9500 128MB. Today we are testing exactly
such card. Although it has the HIS trade mark, it's produced at PC Partner's
plants, i.e. Sapphire. But the PCB is not expensive, which may attract
all other ATI's partners.
Since both cards, 64MB and 128MB, have the same 128bit bus, we should
expect at least the same speed because there are no games wanting more
than 64MB, especially with AGP8x provided. But reality is tougher than
expected... Still, 5% of users engaged in tuning and overclocking will
find a couple of attactive traits.
Card
HIS Excalibur RADEON 9500 128MB (128bit) |
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HIS Excalibur RADEON 9500 128MB (128bit) |
The card has AGP X2/4/8 interface, 128 MB DDR SDRAM in 8 chips on both
PCB sides. 128bit memory interface.
Hynix memory chips of 3.3ns access time, which corresponds to 300 (600)
MHz, but the chips are clocked at 270 (540) MHz. The core works at 275
MHz, which is a standard clock speed for RADEON 9500, and has 4 active
rendering pipelines. |
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Comparison with the reference design and previous RADEON
9500 128MB, front view |
HIS Excalibur RADEON 9500 128MB (128bit) |
Sapphire Atlantis RADEON 9500 128MB (256bit) |
Reference card ATI RADEON 9500 PRO |
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Comparison with the reference design and previous RADEON
9500 128MB, back view |
HIS Excalibur RADEON 9500 128MB (128bit) |
Sapphire Atlantis RADEON 9500 128MB (256bit) |
Reference card ATI RADEON 9500 PRO |
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No doubt that the new solution of HIS (Sapphire) is entirely based on
the PCB from RADEON 9500 PRO, and, therefore, has the hardware 128 bit
capacity.
Now have a look at the cooler.
HIS Excalibur RADEON 9500 128MB (128bit) |
This massive heatsink reminds the reference one, but its dimensions
are larger. |
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Once we removed the cooler we found there the processor itself.
HIS Excalibur RADEON 9500 128MB (128bit)
The production technology is different - this chip has a mirror surface
like R350 (RADEON 9800 PRO), and such optimization might bring higher overclocking
scores and raise the percentage of valid chips. In its turn, this might
make easier to change the chip into... not RADEON 9700 (remember about
128 bits!) but into RADEON 9500 PRO.
Accessory pack:
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HIS Excalibur RADEON 9500 128MB (128bit) |
User Guide, CD with drivers and utilities, CD with CyberLink PowerDirector
(what for?), S-Video-to-RCA and DVI-to-d-Sub adapters, and TV-out extenders. |
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The card ships in a retail package. |
HIS Excalibur RADEON 9500 128MB (128bit) |
The sticker 'Value' indicates the retail package type: a decent accessory
pack without games, plus a small box (the alternative solution has a twice
bigger box). |
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Overclocking
HIS Excalibur RADEON 9500 128MB (128bit) |
Note that overclocking is not locked in this card, as well as
in all RADEON 9500 cards. The die utilizes the new technology, allowing for higher
performance scores: the chip has reached 415 MHz (!) and the memory - 330 (660)
MHz. When we applied the drivers patched with Soft9700, the card started working
as RADEON 9500 PRO maintaining the level reached! The chip worked flawlessly at
415 MHz even with 8 pipelines! |
Note that
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Overclocking requires additional card cooling (for its memory, in particular):
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Overclocking depends on a certain sample, and you shouldn't extend single-card
results to the entire series or trade mark. Overclocking results are not
obligatory characteristics of video cards.
Testbeds and drivers
Testbeds:
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Pentium 4 3066 MHz based computer:
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Intel Pentium 4 3066 MHz CPU;
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ASUS P4G8X (iE7205) mainboard;
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1024 MB DDR SDRAM;
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Seagate Barracuda IV HDD, 40GB;
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Windows XP SP1;
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ViewSonic P810 (21") and ViewSonic P817 (21")
monitors.
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ATI drivers v6.307.
VSync off in drivers, texture compression off in applications, texture
detail set to High Quality.
Test Results
Before we start examining 2D quality, I should say there are no complete
techniques for objective 2D quality estimation because:
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2D quality much depends on certain samples for almost all modern 3D accelerators;
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Besides videocards, 2D quality depends on monitors and cables;
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Moreover, certain monitors might not work properly with certain video cards.
As for the sample tested, together with the ViewSonic P817 monitor and
BNC Bargo cable it showed excellent quality at the following resolutions
and clock speeds: |
HIS Excalibur RADEON 9500 128MB (128bit) |
1600x1200x85Hz, 1280x1024x120Hz, 1024x768x160Hz |
We noticed no wavy ripples on the screen in any resolution.
Test Results: 3D
Test applications:
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Return to Castle Wolfenstein (MultiPlayer) (id Software/Activision) - OpenGL,
multitexturing, Checkpoint-demo,
maximum test settings, S3TC OFF, the configs are available here
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Serious Sam: The Second Encounter v.1.05 (Croteam/GodGames) - OpenGL, multitexturing,
Grand Cathedral demo, test settings: quality, S3TC OFF
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Codecreatures Benchmark Pro (Codecult) - Direct3D, Shaders, Hardware T&L,
Dot3, cube texturing, highest quality
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Unreal Tournament 2003 Demo v.1077 (Final Release) (Digital Extreme/Epic
Games) - Direct3D, Vertex Shaders, Hardware T&L, Dot3, cube texturing,
default quality
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3DMark2001 Pro (MadOnion/Remedy) - DirectX 8.0, Hardware
TCL, Game1, Game2, Game3, Game4, Low, High detail levels
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RightMark 3D (one of the game scenes) - DirectX 8.1, Dot3, cube texturing,
shadow buffers, vertex and pixel shaders (1.1, 1.4).
3DMark2001, 3DMARKS
3DMark2001, Game1 Low details
3DMark2001, Game2 Low details
3DMark2001, Game3 Low details
3DMark2001, Game4
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The newer RADEON 9500 128MB works slower than even RADEON 9500 64MB. Probably,
it is caused by the memory timings which are higher of the new card. Maybe,
there are other reasons, but it's obvious that the newer RADEON 9500 128MB
isn't a beneficial purchase disregarding such factors as overclocking or
remaking it into RADEON 9500 PRO.
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The card was successfully remade into RADEON 9500 PRO with Soft9700 patch
(developed by Aleksei Nikolaichuk AKA Unwinder, who is also an author of
RivaTuner). But it is less efficient
than the original RADEON 9500 PRO, probably because of the memory timings.
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The overclocked RADEON 9500 PRO based card sometimes reaches the level
of RADEON 9700!
Quake3
Serious Sam: TSE
Return to Castle Wolfenstein
Unreal Tournament 2003 DEMO
RightMark 3D
Well, the RADEON 9500 128MB card with the 128bit bus significantly lags
behind the previous card (with the 256bit bus), and loses to the 64MB model
(which is cheaper at that). The 64MB cards will probably be taken out of
production or move to a new PCB.
The new card overdrives perfectly (but remember that it depends on a
certain sample, and no one can guarantee that all new RADEON 9500 will
have chips based on the new technology or with the optimized fabrication
process), and can be easily turned into RADEON 9500 PRO even without resoldering
(but, again, no one can guarantee that all such cards will work flawlessly
as R9500 PRO).
The card tested works stably, and we have no complains.
Conclusion
The newer graphics card is less efficient than the older one though they
have a single name. I shall thank HIS for the sticker indicating that the
card has a 128bit bus. Will other companies including Sapphire, manufacturer
of such cards, do the same?
Remember what differs the old RADEON 9500 128MB from the new one. At
the photo you can see that the memory
chips and the external power supply
socket are located differently.
Is it worth buying such cards? The question is not for testers. It's
for readers to choose. If the prices are adequate, or you want to overclock
the card or remake it into RADEON 9500 PRO, then why not?
Highs:
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Very good performance in 3D for the middle level;
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Excellent built quality;
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High stability and reliability;
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Excellent overclocking potential; plus, the card can be easily changed
into RADEON 9500 PRO on the software level (but it's not guaranteed that
all cards can work flawlessly as 9500 PRO);
Lows:
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The card is much slower than the previous solution based on the PCB with
a 256bit bus; it is also slower than the card with 64MB memory;
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The price factor is not favorable;
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It's not easy to tell the old RADEON 9500 128MB from the new one; ATI and
its partners have done nothing to distinguish the cards (I just want to
thank HIS once again for the sticker indicating the 128bit bus).
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