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February 2003 3Digest -
ATI RADEON 8500 (275/550 MHz)







This chip is presented by Gigabyte MAYA AP64SP-H Deluxe RADEON 8500 64MB, AGP card.




Features:

  • ATI RADEON 8500 chip, 275MHz clock rate;
  • 64MB DDR SDRAM in 8 Hynix 3.6 ns chips, 275 (550) MHz clock rate, 128-bit bus;
  • Peak fill rate in the multitexturing mode is 1100 megapixels/sec and 2200 megatexels/sec.

Overclocks to 300/300MHz (GPU/memory).

By the end of the month the product belongs to the $90-110 range; supports DirectX 8.1; closest rivals: GeForce3 Ti 500, GeForce4 MX440-8x.

For more details about RADEON 8500 read our reviews:

Theoretical and analytical videocard reviews, containing functional analysis of NVIDIA GeForce4 Ti GPU: ATI RADEON 8500

On the 10th of February 2003 the latest drivers version from ATI is 6.292 for Windows XP.

I shall note there's Radeon2.ru, web-site that tracks all software novelties from ATI and offers improved drivers versions with preset registry settings for increasing RADEON cards perfomance.

Windows XP













want to attract you to versions 6.025 and higher. All of them have the feature of anisotropy forcing in Direct3D, described in the corresponding feature. As Radeon does (though ambiguously) support anisotropic filtering, I recommend you to pay attention to the article concerning this feature.

Some versions demonstrate problems with refresh rate setting. Known treatments are described at Radeon2.ru. In the forum you can also read about problems users of various ATI cards face with various drivers.

As there are no real application using Pixel Shaders 1.4. So, below are some demonstrations of one of water realization methods based on Pixel Shaders 1.4. you may compare these shots with X-Isle's water in the GeForce3 section, for example.






Pity again, but it's still impossible to demonstrate this technology at work on examples of games or demos. The same X-Isle uses NVIDIA cards specificial OpenGL extensions disabling this demo on non-GeForce cards. Certainly, the above demo was made with PS 1.4, so it works with RADEON 8500 only. You can also pay attention to the new 3DMark2003 SE with pixel shaders v1.4 test. Read more about it in the Gigabyte MAYA RADEON 8500 review.

Nevertheless, these technics allow to create masterpieces of 3D-graphics:



















As you know, RADEON 8500 supports the very interesting feature and advantage - N-Patches (TruForm). All details are in our R200 analysis and in mentioned RADEON 8500 review. Screenshots below demonstrate TruForm capabilities for creating a detailed human face.






I want to recommend to read the review of Review of SuperGrace RADEON 7500/8500, describing TRUEFORM technology in detail on the example of Serious Sam.

Below are screenshots obtained on RADEON along with reference images obtained on ATI RADEON 9500.

Games / Cards 1 2 3 4 5 6 7 8 9 10 11 12
ATI RADEON 8500



























































ATI RADEON 9500































































Games list:

  • 1. Return to Castle Wolfenstein
  • 2. Unreal2 (alpha version)
  • 3. Comanche4
  • 4. Jedi Knight II Outcast
  • 5. Morrowind
  • 6. Colin McRAE Rally2
  • 7. Red Faction
  • 8. Rally Trophy
  • 9. Need For Speed
  • 10. Venom
  • 11. Unreal Tournament 2003 DEMO
  • 12. DOOM 3 v0.02

Games / Cards 13 14 15 16 17 18 19 20 21 22 23 24
ATI RADEON 8500


















NA









NA

NA













ATI RADEON 9500





















































Games list:

Games / Cards 25 26 27 28 29 30
ATI RADEON 8500





























ATI RADEON 9500

































Game and test list:



Andrey Vorobiev (Anvakams@ixbt.com)
Alexander Kondakov (kondalex@ixbt.com)


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