Albatron Gigi GeForce FX 5900PV 128MB Video Card Review
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CONTENTS
- Video card's
features
- Testbed configuration,
test tools, 2D quality
- Test results: Quake3 ARENA
- Test
results: Serious Sam: The Second
Encounter
- Test
results: Return to Castle Wolfenstein
- Test
results: Code Creatures DEMO
- Test
results: Unreal Tournament 2003
- Test
results: Unreal II: The Awakening
- Test
results: RightMark 3D
- Conclusion
The summer has reached its peak, people go on leave and have plenty
of time to think about their PCs upgrade. NVIDIA's partners have finally
started shipping so long awaited video cards based on the GeForce FX 5900.
It's not a problem to find what to spend the holiday fee for :-).
What to choose: RADEON 9800 PRO or GeForce FX 5900? The question
is not simple. If you look at the list of our reviews of the NV3x technologies
have a closer look at the latest ones.
Theoretical materials and reviews of video cards which concern
functional properties of the GPU NVIDIA GeForce FX
- Analysis of the architecture
of NVIDIA NV30 (GeForce FX)
- NVIDIA
GeForce FX 5800 Ultra (NV30) - single-page review
- NVIDIA GeForce FX
5800 Ultra (NV30) - multi-page review
- NVIDIA
GeForce FX 5600 Ultra (NV31) and GeForce FX 5200 Ultra (NV34) - single-page
review
- NVIDIA GeForce FX 5600
Ultra (NV31) and GeForce FX 5200 Ultra (NV34) - multi-page review
- ASUS V9900 Ultra on
NVIDIA GeForce FX 5800 Ultra - AA and anisotropy quality
- Gainward FX Powerpack
Ultra/1000 Golden Sample and Gainward FX Powerpack Pro/660 TV/DVI on NVIDIA
GeForce FX 5800 Ultra and 5200 - scaling (performance vs. CPU clock
speed) of GeForce FX 5800 Ultra, performance of GeForce FX 5200
- Leadtek WinFast A300
Ultra MyVIVO on NVIDIA GeForce FX 5800 Ultra - performance of GeForce
FX 5800 Ultra vs. CPU clock speed in heavy modes with AA and anisotropy
enabled
- MSI
FX5800 Ultra-TD8X on NVIDIA GeForce FX 5800 Ultra
- Albatron,
Chaintech, Gainward, InnoVision, Leadtek, Palit and Prolink video cards
on NVIDIA GeForce FX 5200
- ASUSTeK
NVIDIA GeForce FX 5200/5600 video cards
- MSI
FX5600-VTDR128 (MS-8912) card on NVIDIA GeForce FX 5600
- Albatron,
Leadtek and MSI video cards on the NVIDIA GeForce FX 5200 Ultra
- Prolink
PixelView GeForce FX 5600 256MB Golden Limited on the NVIDIA GeForce
FX 5600
- Gainward
FX PowerPack Ultra/760 XP Golden Sample on the NVIDIA GeForce FX
5900 (new revision)
- AOpen
and Soltek cards on NVIDIA GeForce FX 5600
- Leadtek
WinFast A310 Ultra MyVIVO on NVIDIA GeForce FX 5600 Ultra (350MHz
revision)
- ATI
vs NVIDIA: where are fair duels? or Dishonest Treatment of the 3DMark
- MSI
FX5900-VTD128 on NVIDIA GeForce FX 5900 - More on 3DMark 2003
(fruits of collaboration of NVIDIA and FutureMark after signing
the peaceful agreement)
- Albatron
Gigi GeForce FX 5600EQ 256MB, Albatron Gigi GeForce FX 5600P Turbo
128MB, Albatron Gigi GeForce FX 5600 Ultra 128MB (350MHz version),
Albatron Gigi GeForce FX 5800 128MB on NVIDIA GeForce FX 5600/5800
- ASUS
V9950 128MB on NVIDIA GeForce FX 5900 - performance in game
tests
- Gainward
FX Powerpack Ultra/1200 Golden Sample on NVIDIA GeForce FX 5900
- performance in NEW game tests, analysis of performance of the
FX 5900 without cheats
The previous review judged NVIDIA and its latest products pretty
tough. Well, the Californian company likes to play with cheats in popular
benchmarks like 3DMark03/2001.
NVIDIA affirms that video cards based on its processors have no cheats
for certain scenes-benchmarks in games. There are only optimizations for
games on the whole. Our previous review where
we tested the cards with our own demo scenes threw the GeForce FX 5900 off
the throne; this card falls behind the RADEON 9800 PRO in many cases though
in the standard benchmarks that either are popular or come with respective
games the FX 5900 kept the leading position. Was that because of the cheats
or something else?
But we can't be fully sure accusing NVIDIA in such cheats. We can
just state that the picture has changed. The experts at NVIDIA didn't mention
the Code Creatures BenchMark Pro, though the Anti-Detect reveals
some cheats. Why exactly cheats, not optimizations? Because there is
no such game. This is just a benchmark, though it's based on a gaming engine.
It means that any changes made by the driver will contradict to what's planned
by the benchmark developers. It also refers to the AquaMark, that
is why we don't use this benchmark anymore.
However, we found no cheats for the Unreal II. It's strange because
the game was released quite a while ago, and the UT2003 and the Unreal II
have the same engine. The UT2003 has "optimizations" according to NVIDIA,
and the Unreal II doesn't have such. Isn't it because the Unreal II doesn't
have internal and open benchmarks? The UT2003 does have them. Think about
it.
Anyway, now the cards are tested in new closed demo benchmarks that
protect from cheats but support all useful optimizations made for games on
the whole.
Even if the FX 5900 will be a bit slower than its competitor with
the prices being equal, users will ask for it anyway, because the name of
the GeForce is pretty popular, plus accessories, card design etx If one
pays $400-450 for a card, it shouldn't be just a wrapped piece of textolite.
The today's hero has an excellent accessory pack and an interesting
cooler.
The company itself was founded yet in 1984. At that time it was named
CHUN and dealt with TV technologies. The company gradually expanded its
marketplace and opened new branches. In 2002 , when the directors changed,
the company was renamed into Albatron Technology. The reestablished company
focused on production of mainboards and video cards.
Albatron is pretty young as a video card vendor. But its quality
and original devices have gained authority on our market.
Today we have a very interesting card for examination named Albatron
Gigi GeForce FX 5900 128MB
Card
Albatron Gigi GeForce FX 5900PV 128MB |
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AGP x8/x4/x2 interface, 128 MB DDR SDRAM in 8 chips on the front
PCB side.
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Albatron Gigi GeForce FX 5900PV 128MB
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Hynix memory chips of 2.2ns access time, which corresponds to 454
(908) MHz. The memory works at 425 (850) MHz, the GPU runs at 400 MHz. 256bit
memory interface.
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Comparison with the reference design, front view |
Albatron Gigi GeForce FX 5900PV 128MB
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Reference card NVIDIA GeForce FX 5900
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Comparison with the reference design, back view
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Albatron Gigi GeForce FX 5900PV 128MB
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Reference card NVIDIA GeForce FX 5900
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Here are some aspects to be pointed out:
-
The card is a copy of the reference sample
- The memory size was cut down from 256MB to 128MB - on the
backside there are empty space for missing BGA chips. But the 256bit bus
wasn't shortened because the card has 8 32bit memory chips (256 bits in
all). The card just doesn't support the dual-bank memory mode.
Now let's have a look at the cooler.
The card is equipped with the external Philips 7108 codec to control
the Video-In. This model supports the VIVO indeed. But the TV-out is
realized in the NV35.
Have a look at the NV35:
It was made on the 20th weak of this year (end of May) after the
announcement of the GeForce FX 5900, that is why the codename is replaced
with the FX 5900.
The cards of this type are not small
The cooler, though shrinked in all dimensions, can be an obstacle
for installation of a PCI card into the first slot:
If a PCI card has peripheral components underside it can't be inserted
into the first slot. Besides, such card wouldn't allow for proper cooling
of the video card.
Now let's change a little our order of card examination and look
at the package and then at what's in the box.
The card comes in a retail package, just look at it!
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Albatron Gigi GeForce FX 5900PV 128MB
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This is the first time when the card ships in a black stylish bag
(which can be then used for other purposes). It easily turns into a backpack
(the straps are in a special pocket behind).
In its largest section is a big chunk of polyurethane foam which
encompasses the card itself.
All components are in the other sections.
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If you take off the cardboard cover from the bag, you will see the
embroidered logo and the company's name.
Now the accessories:
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Albatron Gigi GeForce FX 5900PV 128MB |
User Guide, CD with drivers and utilities, PowerDVD, game, VIVO
s/w, TV extenders, DVI-to-d-Sub adapter, VIVO splitter. |
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Testbed and drivers
Testbed:
- Pentium 4 3200 MHz based computer:
- Intel Pentium 4 3200 MHz CPU;
- DFI LANParty Pro875 (i875P) mainboard;
- 1024 MB DDR SDRAM;
- Seagate Barracuda IV 40GB HDD;
- Windows XP SP1; DirectX 9.0a;
- ViewSonic P810 (21") and ViewSonic P817
(21") monitors.
- NVIDIA drivers v44.65.
VSync off, S3TC off in applications.
Cards used for comparison:
- Hercules 3D Prophet 9800 PRO (RADEON 9800 PRO, 380/340
(680) MHz, 128 MB, driver 6.360).
Overclocking
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Albatron Gigi GeForce FX 5900PV 128MB |
400/850 -> 470/940 MHz (excellent overclocking!) |
Note that:
- during the overclocking you should provide additional cooling,
in particular, for the card (first of all, for its memory):
overclocking depends on a sample, and you shouldn't generalize the results
of one card to all video cards of this trade mark or series. The overclocking
results are not the obligatory characteristics of video cards.
Test results
Before we start examining 2D quality, I should say there are no complete
techniques for objective 2D quality estimation because:
- 2D quality much depends on certain samples for almost all modern
3D accelerators;
- Besides videocards, 2D quality depends on monitors and cables;
- Moreover, certain monitors might not work properly with certain
video cards.
With the ViewSonic P817 monitor and BNC Bargo cable the card showed
excellent quality at the following resolutions and clock speeds:
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Albatron Gigi GeForce FX 5900PV 128MB |
1600x1200x85Hz, 1280x1024x120Hz, 1024x768x160Hz |
In general, the 2D quality is excellent (the quality of this sample
in our conditions).
Test results: cards' performance
Conventional signs: ANISO 8xP - Anisotropic 8x Performance (earlier
it was called Balanced), ANISO 8xQ - Anisotropic 8x Quality, ANISO 16xQ -
Anisotropic 16x Quality.
Test applications:
- Return to Castle Wolfenstein (MultiPlayer) (id Software/Activision)
- OpenGL, multitexturing, ixbt0703-demo, test settings - maximum, S3TC
OFF, the configurations can be downloaded from here
- Serious Sam: The Second Encounter v.1.05 (Croteam/GodGames)
- OpenGL, multitexturing, ixbt0703 demo, test settings: quality, S3TC
OFF
- Quake3 Arena v.1.17 (id Software/Activision) - OpenGL, multitexturing,
ixbt0703
demo, test
settings - maximum: detailing level - High, texture detailing
level - #4, S3TC OFF, smoothness of curves is much increased
through variables r_subdivisions "1" and r_lodCurveError
"30000" (at default r_lodCurveError is 250 !), the configurations
can be downloaded from here
- Unreal Tournament v.2225 (Digital Extreme/Epic Games) - Direct3D,
Vertex Shaders, Hardware T&L, Dot3, cube texturing, default
quality
- Code Creatures Benchmark Pro (CodeCult) - the game that demonstrates
card's operation in DirectX 8.1, Shaders, HW T&L.
- Unreal II: The Awakening (Legend Ent./Epic Games) - Direct3D,
Vertex Shaders, Hardware T&L, Dot3, cube texturing, default
quality
- RightMark
3D v.0.4 (one of game scenes) - DirectX 8.1, Dot3, cube texturing,
shadow buffers, vertex and pixel shaders (1.1, 1.4).
If you want to get the demo benchmarks that we use let me know by
e-mail.
Today we also studied the difference between official release of
the drivers v44.03 and latest beta version (WHQL) 44.71.
Quake3 Arena
The drivers show no difference. The FX 5900 wins from the RADEON
9800 PRO in the heavy modes at the expense of AA and Performance-level anisotropy
(we compare this anisotropy level of the GeForce FX with the Quality level
of the RADEON 9800 because in this case both functions have some reductions:
a lower anisotropy degree for certain angles in case of ATI, and simpler trilinear
filtering and anisotropy on far textures in case of NVIDIA; that is why their
pluses and minuses are more or less balanced, though we also compare Quality
levels of both cards for those who are sure that ATI's "crippled" anisotropy
paired with the normal trilinear filtering should be compared only to NVIDIA's
normal anisotropy).
Serious Sam: The Second Encounter
No difference between the drivers again (note that the 3DMark03 demonstrates
a noticeable difference. Think again what the 3DMark03 measures indeed).
Again, the FX5900 outdoes the RADEON 9800 PRO in the heavy mode with the
AA and performance-level anisotropy, but loses to the latter in the light
modes.
Return to Castle Wolfenstein (Multiplayer)
If you remember, all GeForce FX cards were much behind their competitors
starting from the drivers 43.00 to 44.03, and only with the drivers 44.65
the programmers have cured that. Note that the rise wasn't caused by the cheats
in the standard Chechpoint demo because in our case the scores grow up as
well.
In the fight against the RADEON 9800 PRO NVIDIA's baby wins again
only in the modes with AA and Performance-level anisotropy.
Code Creatures
The difference in the drivers is considerable. Up to the driver v44.71
the anisotropy didn't work in this test. I demonstrated that last time. Starting from
the v44.71 this function works correctly, hence such a performance drop. By
the way, it shows the approximate performance consumed by this function in
this test. It looks verisimilar because there are a lot of polygons and surfaces
to be processed (but maybe it's better to optimize it as one would hardly
notice anisotropy on the vertically growing grass).
The card beats the RADEON 9800 PRO only in case of AA and
a little in case of the AA+Anisotropy Performance.
Unreal Tournament 2003
The new version has lifted up the scores a little.
The RADEON 9800 PRO takes the lead in all modes except the Performance-level
anisotropy.
Unreal II: The Awakening
There is no difference between the drivers, and the FX 5900 is far
behind its rival in all modes.
RightMark 3D
RightMark, a packet richest in shaders, demonstrates how weak shader
units are of the FX 5900. No difference in the drivers.
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Conclusion
We can see that the guys at NVIDIA do listen to the testers
and reviewers. The performance level in the RtCW is lifted up and anisotropy
in the Code Creatures is repaired.
In the fight of the FX 5900 and the RADEON 9800 PRO NVIDIA's
solution loses in most cases but both cards can be considered more or less
equal.
Why equal? As I mentioned already, for $400 a user wants a high-quality
and perfectly packed and equipped product. ATI's products are usually deprived
of such nice frills. It's still very pleasant to get a video card with an
interesting and useful cooling system, owners of transparent PC cases will
be glad seeing a radiating card; also it's nice to get a bag instead of just
a wrapped card! Note that many other NVIDIA partners equip their cards
with so splendid accessory packs and packages.
Also remember that none of the RADEON 9700/9800 based cards have
the VIVO support.
The Albatron Gigi GeForce FX 5900PV 128MB can give you:
- Very high speed in 3D; it's equal to the RADEON 9800 PRO
only in the heavy AA and anisotropy modes (the prices are equal at that);
- A finished modern technological solution with the DX9 support
(such games are right around the corner already), though the shaders are
slower compared to the ATI's solution;
- VIVO support (in contrast to its competitor);
- Pleasure from such high-quality product.
Let me point it out once again that the FX 5900 and RADEON
9800 PRO cards are approximately equal. It's for you to choose. In future
complicated shader-filled games ATI's cards can have more prospects, but
when should we expect such games? When the FX 5900 and R9800PRO become
the mainstream solutions? At that time the difference will be lacking at
all. Besides, the pricecut rates should be also accounted for. If the FX
5900 is cheaper than the RADEON 9800 PRO, the choice won't be so difficult.
In closing I should say that the reviewers are not guilty that ATI
and NVIDIA have released similar products with their advantages and disadvantages.
That is why do not try to accuse us of any adherence using our "for" or "against"
comments. It's typical of fans but not of honest reviewers. I can't choose
between the RADEON 9800 PRO and the FX 5900 or recommend one or another processor.
As to cards, I like everything beautiful. That's my weakness. Like in the
review of the Hercules 3D Prophet 9800 PRO I voted for this card because
it's a real masterpiece among all R9800 models. And I like this Albatron's
very much. I'm sure many of those who use High-End products would support
me (I again reproach those vendors who pay no attention to accessories, package
types and cards' design. Except Hercules RADEON 9800 PRO we have seen
no cards from ATI partners which would have a design different from the reference
one.
In our 3Digest
you can find full comparison characteristics for video cards of this and
other classes.
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