This section describes bugs we find in games we test graphics cards with. From February 2005 on we launched the bug archive and redesigned this section.
If you find any bugs or have any comments and worthy ideas regarding this section, please email Danil Gridasov.
Currently graphics cards are tested in the following testbeds:
From February 2007 on we check games for bugs with the latest drivers under both Windows XP (x86, SP2, DX9), and Windows Vista. From June 2007 on we moved to the 64-bit Windows Vista (6.0, Build 6000):
Until July 2005, the testbed has the following configuration:
The following cards were used in making of this material:
Besides, the tests have also been run on:
In the past month we used the following drivers for testing the graphics cards:
AMD Catalyst 7.9 (8.411) for Windows XP (32-bit)
AMD Catalyst 7.9 (8.411) for Windows Vista (64-bit)
NVIDIA ForceWare 163.71 for Windows XP (32-bit)
NVIDIA ForceWare 163.71 for Windows Vista (64-bit)
We run games with beta drivers just to please our interest. Bugs noticed on leaked drivers are not published in this section. But this is theoretically possible if a really interesting beta is leaked or it has been too long since the last official release.
This section lists rendering or general gameplay bugs which are not fixed yet. These are checked for with every new drivers package and/or game version.
Age of Empires 3
Call of Juarez
Command & Conquer Generals
Command & Conquer Generals Zero Hour
Company of Heroes
Condemned: Criminal Origins
Dark Messiah of Might & Magic
Dreamfall: The Longest Journey
Half-Life 2: Episode One
Heroes of Might and Magic 5: Hammers of Fate
Prince of Persia: The Two Thrones
Splinter Cell Double Agent
Splinter Cell Pandora Tomorrow
Star Trek: Elite Force 2
Star Wars Jedi Knight Jedi Academy
Here we keep a list of bugs fixed in the newer game and/or drivers package versions as well as permanent bugs which are seemingly not to be fixed.