By Bulat Dautov
and Evgeny Zaitsev
and Andrey Vorobiev
Part 3: Cards' settings, drivers and available APIs
Settings of the cards' drivers are equal for the Windows NT and Windows 2000, except a lack of the DirectX tab in the NT. We used the latest driver versions.
The card worked on the driver of the v20.70
Here is its configuration:
Here, it was possible to optimize the driver for a certain application, and we chose the 3D MAX 4.x. There are 3 hardware APIs in the 3D MAX for the Windows 2000: OpenGL (v1.2.2070 from S3), Direct3D and Diamond Fire GL MAXimum v1.2.2070.
The card worked on the driver of the v3.211.
Here is its configuration:
The RADEON in the Windows 2000 in the 3D MAX worked in two possible APIs: OpenGL (ATI Technologies Inc.) and Direct3D (SP)
For all NVIDIA cards we used the Detonator 14.20. The settings for the Quadro2 Pro
and Quadro2 MXR
are very similar:
Parameters of the Detonator for the GeForce3
are shown below:
In general, we left default settings, though vertical synchronization and anti-aliasing were disabled. The 3D MAX for the GeForce3 has only 2 APIs (for Windows 2000): OpenGL (NVIDIA Corporation ver1.2.2) and Direct3D (SP)
Apart from two above mentioned drivers the Quadro2
had its own driver ELSA MAXTreme v3.00.03 (it was installed from a disc supplied with the ELSA Gloria III. This driver can be taken free at the NVIDIA's site).
In the Windows NT the 3D MAX was tested only on the OpenGL API.
[ Part 1 ]
[ Part 2 ]
[ Part 4 ]
[ Part 5 ]
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