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Zotac GeForce GTX 470/480 AMP and GTX 465 Graphics Cards



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Performance tests

Testbed:

  • Intel Core i7-975 3340 MHz CPU
  • ASUS P6T Deluxe motherboard on the Intel X58 chipset
  • 6GB of 1600MHz DDR3 SDRAM from Corsair
  • WD Caviar SE WD1600JD 160GB SATA HDD
  • Tagan TG900-BZ 900W PSU
  • Windows 7 Ultimate 64-bit, DirectX 11
  • 30" Dell 3007WFP monitor
  • ATI CATALYST 10.8, NVIDIA Drivers 258.96.
  • VSync disabled

Benchmarks:

  • Far Cry 2 (Ubisoft) -- DirectX 10.0, Shaders 4.0 (HDR), built-in benchmarking utility (the Middle level), maximum settings.
  • CRYSIS Warhead (Crytek/EA) -- Cargo, DirectX 10.0, Shaders 4.0, Very High settings, batch file, timedemo available by e-mail request.
  • Colin McRae: DiRT 2 (Codemasters) -- DirectX 10.0/11.0, Ultra High settings, run the benchmark as follows: "dirt2.exe -benchmark example_benchmark.xml".
  • Warhammer 40.000: Dawn Of War II (Relic Entertainment/THQ) -- DirectX 10.0, Super High settings, run the benchmark from the in-game menu.
  • Just Cause 2 (Avalanche Studios/Eidos Interactive) -- DirectX 11.0, Super High settings, run the benchmark from the in-game menu.
  • Aliens vs. Predator (Rebellion/SEGA) -- DirectX 11.0, Shaders 5.0, Very High settings, run the benchmark from the in-game menu.
  • Tropics Benchmark 1.3 (Unigine) -- DirectX 10.0, High settings.
  • Heaven Benchmark 2.0 (Unigine) -- DirectX 10.0, High settings.
  • Heaven Benchmark 2.0 (Unigine) -- DirectX 11.0, High settings.
  • 3DMark Vantage 1.02 (FutureMark) -- DirectX 10.0, Shaders 4.0, multitexturing, Extreme settings.

We'd like to thank Unigine for helping us set up their benchmarks.

Long ago we proved how unreliable were test results obtained with the FRAPS utility. Sadly, this only leaves us benchmarks built into games. For this reason we prefer to use a small number of tests, but all of those are transparent and precise. What's more important, they accurately show the correlation of graphics card performance.

Note that we provide the results of standard GeForce GTX 460 768MB/1024MB cards as well as the results of GeForce GTX 460 1024MB cards factory-overclocked to 800/1600 MHz (which is the highest factory overclocking for now). This way you can easily imagine what performance should be in between.

Far Cry 2



Crysis Warhead, Cargo



Colin McRae: DiRT 2



Warhammer 40.000: Dawn Of War II



Just Cause 2



Aliens vs. Predator DirectX 11.0



Unigine Tropics Benchmark



Unigine Heaven Benchmark DirectX 10.0



Unigine Heaven Benchmark DirectX 11.0



3DMark Vantage Graphics Marks



Conclusions

Zotac GeForce GTX 480 AMP is simply an excellent high-end product. Firstly, factory overclocking make it almost an absolute performance leader. Secondly, its cooler offers outstanding performance and makes no noise.

However, there are three drawbacks. Firstly, the size, as you will need three slots. Secondly, the fragile heatsink fins. Thirdly, the scourge of all GeForce GTX 480 cards, very high power consumption.

Zotac GeForce GTX 470 AMP is also an excellent card in its class. Although it suffers from the same downsides, except for the last one.

Zotac GeForce GTX 465 is a copy of the reference design with no particularly interesting features. As I have already mentioned in previous reviews, this product is as good as obsolete, being easily outperformed by the more affordable factory overclocked GeForce GTX 460 1GB products, which are also not as hot.


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Article navigation:

Page 1: Introduction, design

Page 2: Cooling

Page 3: Bundles, boxes

Page 4: Performance tests, conclusions



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