iXBT Labs - Computer Hardware in Detail

Platform

Video

Multimedia

Mobile

Other

i3DSpeed, May 2009



<< Previous page

     Next page >>

The i3DSpeed project is dedicated to informing you about performance of a large number of graphics cards under Vista.

Traditionally, we offer you performance charts of popular graphics cards and inform about best price/performance deals in the market.

May 2009, Issue #17(106)

  1. Added the test results for the RADEON HD 4890 CrossFire, RADEON HD 4870 X2 CrossFire and RADEON HD 4870 2048MB graphics cards.
  2. Changed the testbed from nForce 790i to Intel X58. It's now possible to test both SLI and CrossFire configurations with the same platform.

Testbed configuration

  • Intel Core I7 CPU 920 CPU (2667 MHz)
  • ASUS P6T Deluxe motherboard on the Intel X58 chipset
  • 3GB DDR3 SDRAM Corsair (1066MHz)
  • WD Caviar SE WD1600JD 160GB SATA HDD
  • Tagan TG900-BZ 900W PSU
  • Windows Vista Ultimate SP1 32-bit, DirectX 10.1
  • 30" Dell 3007WFP monitor
  • NVIDIA ForceWare 185.85 WHQL
  • ATI CATALYST 9.5

Benchmarks

  • Far Cry 2 (Ubisoft) -- DirectX 10.0, shaders 4.0 (HDR), built-in benchmarking utility (the Middle level), maximum settings.
  • S.T.A.L.K.E.R. Clear Sky 1.509 (GSC Game World/THQ) -- DirectX 10.0, maximum quality settings (dynamic lighting enabled); demo, copy files to the savegames folder, run the game, load level "ixbt4", and type "demo_play ixbt4" in the console.
  • 3DMark Vantage 1.02 (FutureMark) -- DirectX 10.0, shaders 4.0, multitexturing, 'Extreme' settings.
  • CRYSIS 1.2 (Crytek/EA), DirectX 10.0, shaders 4.0, 'Very High' settings, 'Rescue' level; batch file, e-mail us to obtain the timedemo.
  • CRYSIS Warhead (Crytek/EA), DirectX 10.0, shaders 4.0, 'Very High' settings, 'Cargo' level; batch file, e-mail us to obtain the timedemo.
  • Company Of Heroes Opposing Fronts (Relic Entertainment/THQ) -- DirectX 10.0, shaders 4.0, maximum settings; batch file, run the game, invoke graphics settings and click the test button.
  • World In Conflict 1.007 (Massive Entertainment/Sierra) -- DirectX 10.0, shaders 4.0, 'Very High' settings with adjusted AA and AF; run the game, invoke graphics settings and click the test button.
  • Devil May Cry 4 (CAPCOM) -- DirectX 10.0, 'Super High' settings with adjusted AA and AF; Scene 1.
  • Lost Planet Extreme Condition Colonies Edition (CAPCOM) -- DirectX 10.0, 'Super High' settings with adjusted AA and AF; Scene 1.

Graphics cards

In the brackets: ROP/TMU clock rate, shader unit clock rate, effective memory clock rate.

  1. ATI RADEON HD 4670 512MB GDDR3 1.0ns (750/750/2000 MHz)
  2. ATI RADEON HD 4830 512MB GDDR3 1.0ns (575/575/1800 MHz)
  3. ATI RADEON HD 4770 512MB GDDR3 1.0ns (750/750/3200 MHz)
  4. ATI RADEON HD 4850 512MB GDDR3 1.0ns (625/625/2000 MHz)
  5. ATI RADEON HD 4850 1024MB GDDR3 1.0ns (625/625/2000 MHz)
  6. ATI RADEON HD 4870 512MB GDDR5 40x (750/750/3600 MHz)
  7. ATI RADEON HD 4870 1024MB GDDR5 40x (750/750/3600 MHz)
  8. ATI RADEON HD 4870 2048MB GDDR5 40x (775/775/4000 MHz)
  9. ATI RADEON HD 4890 1024MB GDDR5 40x (850/850/3900 MHz)
  10. ATI RADEON HD 4870 X2 2x1024MB GDDR5 40x (2x750/750/3600 MHz)
  11. ATI RADEON HD 4890 CrossFire 2x1024MB GDDR5 40x (2x850/850/3900 MHz)
  12. ATI RADEON HD 4870 X2 CrossFire 2x2x1024MB GDDR5 40x (4x750/750/3600 MHz)
  13. NVIDIA GeForce 9500 GT 512MB GDDR3 1.0ns (550/1400/1800 MHz)
  14. NVIDIA GeForce 9600 GT 512MB GDDR3 1.0ns (650/1625/1800 MHz)
  15. NVIDIA GeForce 9800 GT 512MB GDDR3 1.0ns (600/1512/1800 MHz)
  16. NVIDIA GeForce 9800 GTX 512MB GDDR3 0.8ns (675/1688/2200 MHz)
  17. NVIDIA GeForce 9800 GTX+ 512MB GDDR3 0.8ns (736/1838/2200 MHz)
  18. NVIDIA GeForce GTS 250 1024MB GDDR3 0.8ns (756/1890/2300 MHz)
  19. NVIDIA GeForce GTX 260 (216sp) 896MB GDDR3 0.8ns (575/1240/2000 MHz)
  20. NVIDIA GeForce GTX 275 896MB GDDR3 0.8ns (633/1400/2260 MHz)
  21. NVIDIA GeForce GTX 285 1024MB GDDR3 0.8ns (650/1475/2500 MHz)
  22. NVIDIA GeForce GTX 295 2x896MB GDDR3 0.8ns (575/1240/2000 MHz)
  23. NVIDIA GeForce GTX 285 SLI 2x1024MB GDDR3 0.8ns (2x650/1475/2500 MHz)
  24. NVIDIA GeForce GTX 295 SLI 4x896MB GDDR3 0.8ns (4x575/1240/2000 MHz)

Archived graphics cards


Write a comment below. No registration needed!


Next page >>

Article navigation:

Page 1: News, testbeds, tests, cards

Page 2: Performance charts

Page 3: Performance ratings



blog comments powered by Disqus

  Most Popular Reviews More    RSS  

AMD Phenom II X4 955, Phenom II X4 960T, Phenom II X6 1075T, and Intel Pentium G2120, Core i3-3220, Core i5-3330 Processors

Comparing old, cheap solutions from AMD with new, budget offerings from Intel.
February 1, 2013 · Processor Roundups

Inno3D GeForce GTX 670 iChill, Inno3D GeForce GTX 660 Ti Graphics Cards

A couple of mid-range adapters with original cooling systems.
January 30, 2013 · Video cards: NVIDIA GPUs

Creative Sound Blaster X-Fi Surround 5.1

An external X-Fi solution in tests.
September 9, 2008 · Sound Cards

AMD FX-8350 Processor

The first worthwhile Piledriver CPU.
September 11, 2012 · Processors: AMD

Consumed Power, Energy Consumption: Ivy Bridge vs. Sandy Bridge

Trying out the new method.
September 18, 2012 · Processors: Intel
  Latest Reviews More    RSS  

i3DSpeed, September 2013

Retested all graphics cards with the new drivers.
Oct 18, 2013 · 3Digests

i3DSpeed, August 2013

Added new benchmarks: BioShock Infinite and Metro: Last Light.
Sep 06, 2013 · 3Digests

i3DSpeed, July 2013

Added the test results of NVIDIA GeForce GTX 760 and AMD Radeon HD 7730.
Aug 05, 2013 · 3Digests

Gainward GeForce GTX 650 Ti BOOST 2GB Golden Sample Graphics Card

An excellent hybrid of GeForce GTX 650 Ti and GeForce GTX 660.
Jun 24, 2013 · Video cards: NVIDIA GPUs

i3DSpeed, May 2013

Added the test results of NVIDIA GeForce GTX 770/780.
Jun 03, 2013 · 3Digests
  Latest News More    RSS  

Platform  ·  Video  ·  Multimedia  ·  Mobile  ·  Other  ||  About us & Privacy policy  ·  Twitter  ·  Facebook


Copyright © Byrds Research & Publishing, Ltd., 1997–2011. All rights reserved.