"The land's the same, both here and there,
Despite the ocean that's between us..."
(from a Russian song)
April, 14: ATI forum
His report concerned the actual situation in ATI. He unveiled some of the company's plans and demonstrated R420's general readings. As you can see below, the company is not afraid of its rival's new product (NVIDIA NV40) and shows diagrams with R420's high performance. Of course, they keep silent about the fact that NV40 has shaders 3.0, while ATI's product doesn't. And when asked about that, the company's officials claim that there's yet no need of this technology so why expend transistors, dies, and human resources on it. For more details, read our interview with ATI's leading officials.
The report was followed by Bob Drebin's speech about R420's arcitectural features. I won't dwell on it as you can read all about it in our review.
He said a lot about the profit of using ATI products in his company's developments, about a full DX9 support, etc. Of course, there was a market context in every speech, and everyone understood that. Steve finished his report by demonstrating a demo (6MB) of a future game.
Tim Rance, one of Lionhead Studios executives spoke about the company's future project, Black & White-2, and also dwelled on some technological features of R420 that appealled to the company. His preview of a new game was accompanied (3MB) by three (3MB) demos (4.8MB).
It was also interesting to look at animation tools especially those that help create such complex (3MB) matters as mimics.
He showed a classification of games concerning benchmark suitability and then touched upon game bottlenecks, such as limitation by CPU frequency, geometrical engine, set of shaders, etc. The slides below show examples of each of the cases citing even the games that could be referred to this or that bottleneck.
Then an Intel official spoke about PCI-Express, and the first day was closed by the report of TSMC vice-president who said a lot of interesting things about his company, a famous semi-conductor giant.
Those interested in my personal impressions of the journey and its entertainment
aspect can click here.
Andrey Vorobiev (firstname.lastname@example.org)
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