iXBT Labs - Computer Hardware in Detail






Game Bugs
March 2006

This section describes bugs we find in games we test graphics cards with. From February 2005 on we launched the bug archive and redesigned this section.

If you find any bugs or have any comments and worthy ideas regarding this section, please email Danil Gridasov.


  1. Testbed
  2. Graphics cards
  3. Drivers
  4. Actual bugs
  5. Bug Archive


Currently graphics cards are tested in the following testbeds:

  • AMD Athlon 64 3700+ (2.2GHz, 1MB L2)
  • EPoX 9NPA+ SLI (nForce 4 SLI chipset, PCI Express x16/x8+x8)
  • 2GB PC3200

The software is Windows XPService Pack 2 (including updates) and DirectX 9c.

Until July 2005, the testbed has the following configuration:

  • Intel Pentium 4 3.4GHz (800 MHz FSB, HT Enabled)
  • ASUS P4C800-E (Chipset i875P, AGP 8x)
  • 1GB PC3200

Graphics cards

The following cards were used in making of this material:

Besides, the tests have also been run on:


In the past month we used the following drivers for testing the graphics cards:

ATI Catalyst 6.3 (8.231)

  • ATI's official reference drivers.
  • Released on 08.03.2006.
  • Key innovations of this version are related to video playback.

NVIDIA ForceWare 84.21

  • NVIDIA's official reference drivers.
  • Released on 17.03.2006.
  • The first official drivers to support GF7600 and GF7900.

We run games on beta drivers just to please our interest. Bugs noticed on leaked drivers are not published in this section. But this is theoretically possible if a really interesting beta is leaked or it has been to long since the last official release.

Actual bugs

This section lists rendering or general gameplay bugs which are not fixed yet. These are checked for with every new drivers package and/or game version.

Age of Empires 3

Beyond Good and Evil

Call of Duty 2


Command & Conquer Generals

Command & Conquer Generals Zero Hour

Deus Ex




Grand Theft Auto San Andreas

Ground Control 2

Half-Life 2


Splinter Cell

Splinter Cell Chaos Theory

Star Wars: Knights of the Old Republic 2 - The Sith Lords

Star Wars: Republic Commando

Bug Archive

Here we keep a list of bugs fixed in the newer game and/or drivers package versions as well as permanent bugs which are seemingly not to be fixed.

Chronicles of Riddick: Escape from Butcher Bay, The

Cold Fear

Command & Conquer Generals Zero Hour

Halo: Combat Evolved

Max Payne

Max Payne 2: The Fall of Max Payne

  • GeForce 7800
    Rendering bugs on mirrors with TAA Supersampling

Need for Speed Underground 2


Splinter Cell

Splinter Cell: Chaos Theory

Danil Gridasov (degust@ixbt.com)
Andrey Vorobiev (anvakams@ixbt.com)

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