This section describes bugs we find in games we test graphics cards with. From February 2005 on we launched the bug archive and redesigned this section. If you find any bugs or have any comments and worthy ideas regarding this section, please email Danil Gridasov. ContentsTestbedCurrently graphics cards are tested in the following testbeds:
The software is Windows XPService Pack 2 (including updates) and DirectX 9c. Until July 2005, the testbed has the following configuration:
Graphics cardsThe following cards were used in making of this material:
Besides, the tests have also been run on:
DriversIn the past month we used the following drivers for testing the graphics cards: ATI Catalyst 5.12 (8.201), 5.13 (8.203), and 6.1 (8.205)
NVIDIA ForceWare 81.98 and 82.12
We run games on beta drivers just to please our interest. Bugs noticed on leaked drivers are not published in this section. But this is theoretically possible if a really interesting beta is leaked or it has been to long since the last official release. Actual bugsThis section lists rendering or general gameplay bugs which are not fixed yet. These are checked for with every new drivers package and/or game version. Beyond Good and Evil
Chaser
Command & Conquer Generals
Command & Conquer Generals Zero Hour
Deus Ex
Enclave
F.E.A.R.
FlatOut
Grand Theft Auto San Andreas
Ground Control 2
Half-Life 2
Max Payne
Max Payne 2: The Fall of Max Payne
Painkiller
Splinter Cell
Star Wars: Knights of the Old Republic 2 - The Sith Lords
Bug ArchiveHere we keep a list of bugs fixed in the newer game and/or drivers package versions as well as permanent bugs which are seemingly not to be fixed. Chronicles of Riddick: Escape from Butcher Bay, The
Command & Conquer Generals Zero Hour
Halo: Combat Evolved
Need for Speed Underground 2
Painkiller
Splinter Cell
Splinter Cell: Chaos Theory
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