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i3DSpeed, May 2012



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The i3DSpeed project is dedicated to testing performance of a large number of graphics cards under Windows.

Traditionally, we offer you performance diagrams of popular graphics cards and inform about the best price/performance deals in the market.

Issue #53 (142)

What's new:

  • Added test results of GeForce GTX 670 (overclocked and reference) and GeForce GT 640.
  • Replaced test results of GeForce GT 440 with those of GeForce GT 630.
  • Archived test results of GeForce GT 430, GeForce GT 440, Radeon HD 6930, and Radeon HD 6970.

Testbed configuration

  • Intel Core i7-975 3340MHz CPU
  • ASUS P6T Deluxe motherboard on the Intel X58 chipset
  • 6GB of Corsair 1600MHz DDR3 SDRAM
  • WD Caviar SE WD1600JD 160GB SATA HDD
  • Enermax Platimax 1200W PSU
  • Windows 7 Ultimate 64-bit, DirectX 11
  • 30" Dell 3007WFP monitor
  • NVIDIA Drivers 301.24
  • AMD CATALYST 12.4

Benchmarks

  • Far Cry 2 (Ubisoft) — DirectX 10.0, Shaders 4.0 (HDR), built-in benchmarking utility (the Middle level), maximum settings.
  • CRYSIS Warhead (Crytek/EA) — Cargo, DirectX 10.0, Shaders 4.0, Very High settings, batch file, timedemo available by e-mail request.
  • Colin McRae: DiRT 2 (Codemasters) — DirectX 10.0/11.0, Ultra High settings, run as follows: "dirt2.exe -benchmark example_benchmark.xml".
  • Metro 2033 (4A Games/THQ) — DirectX 11.0, Super High settings, PhysX disabled, run from in game.
  • Just Cause 2 (Avalanche Studios/Eidos Interactive) — DirectX 11.0, Super High settings, run from in game.
  • Aliens vs. Predator (Rebellion/SEGA) — DirectX 11.0, Shaders 5.0, Very High settings, run from in game.
  • F1 2010 (Codemasters) — DirectX 11.0, Ultra High settings, run as follows: "formulaone.exe -benchmark example_benchmark.xml". Game provided by NVIDIA.
  • Tropics Benchmark 1.3 (Unigine) — DirectX 10.0, High settings.
  • Heaven Benchmark 2.0 (Unigine) — DirectX 11.0, High settings.
  • 3DMark 11 (FutureMark) — DirectX 11.0, Performance settings.

We'd like to thank Unigine for helping us set up their benchmarks.

Graphics cards

In the brackets are ROP/TMU clock rate, shader unit clock rate, effective memory clock rate.

  1. AMD Radeon HD 6570 1024MB 128-bit GDDR3 (650/650/2000 MHz)
  2. AMD Radeon HD 6670 1024MB 128-bit GDDR5 (800/800/4000 MHz)
  3. AMD Radeon HD 6750 1024MB 128-bit GDDR5 (700/700/4600 MHz)
  4. AMD Radeon HD 6770 1024MB 128-bit GDDR5 (850/850/4800 MHz)
  5. AMD Radeon HD 6790 1024MB 256-bit GDDR5 (840/840/4200 MHz)
  6. AMD Radeon HD 7750 1024MB 128-bit GDDR5 (800/800/4500 MHz)
  7. AMD Radeon HD 7770 1024MB 128-bit GDDR5 (1000/1000/4500 MHz)
  8. AMD Radeon HD 7770 1024MB 128-bit GDDR5 (o/c to 1120/1120/5200 MHz)
  9. AMD Radeon HD 6850 1024MB 256-bit GDDR5 (775/775/4000 MHz)
  10. AMD Radeon HD 6870 1024MB 256-bit GDDR5 (900/900/4200 MHz)
  11. AMD Radeon HD 7850 2048MB 256-bit GDDR5 (860/860/4800 MHz)
  12. AMD Radeon HD 7850 2048MB 256-bit GDDR5 (o/c to 1020/1020/5600 MHz)
  13. AMD Radeon HD 7870 2048MB 256-bit GDDR5 (1000/1000/4800 MHz)
  14. AMD Radeon HD 7870 2048MB 256-bit GDDR5 (o/c to 1150/1150/5500 MHz)
  15. AMD Radeon HD 6950 2048MB 256-bit GDDR5 (800/800/5000 MHz)
  16. AMD Radeon HD 7950 3072MB 384-bit GDDR5 (800/800/5000 MHz)
  17. AMD Radeon HD 7950 3072MB 384-bit GDDR5 (o/c to 925/925/5500 MHz)
  18. AMD Radeon HD 7970 3072MB 384-bit GDDR5 (925/925/5500 MHz)
  19. AMD Radeon HD 7970 3072MB 384-bit GDDR5 (o/c to 1100/1100/5800 MHz)
  20. AMD Radeon HD 7970 CF 2x3072MB 2x384-bit GDDR5 (925/925/5500 MHz)
  21. NVIDIA GeForce GT 630 2048MB 128-bit GDDR3 (800/1600/1334 MHz)
  22. NVIDIA GeForce GTS 450 1024MB 128-bit GDDR3 (783/1566/1400 MHz)
  23. NVIDIA GeForce GT 640 2048MB 128-bit GDDR3 (900/1800/1782 MHz)
  24. NVIDIA GeForce GTX 550 Ti 1024MB 192-bit GDDR5 (920/1840/4100 MHz)
  25. NVIDIA GeForce GTX 560 1024MB 256-bit GDDR5 (810/1620/4000 MHz)
  26. NVIDIA GeForce GTX 560 Ti 1024MB 256-bit GDDR5 (822/1644/4000 MHz)
  27. NVIDIA GeForce GTX 560 Ti 448 1280MB 320-bit GDDR5 (732/1464/3800 MHz)
  28. NVIDIA GeForce GTX 570 1280MB 320-bit GDDR5 (732/1464/3800 MHz)
  29. NVIDIA GeForce GTX 580 1536MB 384-bit GDDR5 (775/1550/4000 MHz)
  30. NVIDIA GeForce GTX 580 3072MB 384-bit GDDR5 (783/1566/4040 MHz)
  31. NVIDIA GeForce GTX 670 2048MB 256-bit GDDR5 (915-1015/6000 MHz)
  32. NVIDIA GeForce GTX 670 2048MB 256-bit GDDR5 (o/c to 1160-1260/6000 MHz)
  33. NVIDIA GeForce GTX 680 2048MB 256-bit GDDR5 (1000-1100/6000 MHz)
  34. NVIDIA GeForce GTX 680 2048MB 256-bit GDDR5 (o/c to 1129-1229/6000 MHz)
  35. NVIDIA GeForce GTX 690 2x2048MB 2x256-bit GDDR5 (915-1019/6000 MHz)
  36. NVIDIA GeForce GTX 680 SLI 2x2048MB 2x256-bit GDDR5 (1000-1100/6000 MHz)

Archived graphics cards


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