The i3DSpeed project is dedicated to testing performance of a large number of graphics cards under the Windows OS.
Traditionally, we offer you performance diagrams of popular graphics cards and inform about the best price/performance deals in the market.
March 2010, Issue #27(116)
Added GeForce GTX 480, 480 SLI test results. Archived GeForce 9800 GTX+ and GeForce GTX 295 SLI test results.
Testbed configuration
- Intel Core i7-920 2667 MHz CPU
- ASUS P6T Deluxe motherboard on the Intel X58 chipset
- 3GB of 1066MHz DDR3 SDRAM from Corsair
- WD Caviar SE WD1600JD 160GB SATA HDD
- Tagan TG900-BZ 900W PSU
- Windows 7 Ultimate 32-bit, DirectX 11
- 30" Dell 3007WFP monitor
- NVIDIA 196.34 beta, 197.27 beta
- ATI CATALYST 10.3
Benchmarks
- Far Cry 2 (Ubisoft) -- DirectX 10.0, shaders 4.0 (HDR), built-in benchmarking utility (the Middle level), maximum settings.
- CRYSIS 1.2 (Crytek/EA) -- Rescue, DirectX 10.0, shaders 4.0, Very High settings, batch file, timedemo available by e-mail request.
- CRYSIS Warhead (Crytek/EA) -- Cargo, DirectX 10.0, shaders 4.0, Very High settings, batch file, timedemo available by e-mail request.
- Colin McRae: DiRT 2 (Codemasters) -- DirectX 10.0/11.0, Ultra High settings, run the benchmark as follows: "dirt2.exe -benchmark example_benchmark.xml".
- Warhammer 40.000: Dawn Of War II (Relic Entertainment/THQ) -- DirectX 10.0, Super High settings, run the benchmark from the in-game menu.
- Just Cause 2 (Avalanche Studios/Eidos Interactive) -- DirectX 11.0, Super High settings, run the benchmark from the in-game menu.
- Tropics Benchmark (Unigine) -- DirectX 10.0, High settings.
- Heaven Benchmark (Unigine) -- DirectX 10.0, High settings.
- Heaven Benchmark (Unigine) -- DirectX 11.0, High settings.
- 3DMark Vantage 1.01 (FutureMark) -- DirectX 10.0, shaders 4.0, multitexturing, Extreme settings.
- RightMark3D (iXBT.com) -- DirectX, a synthetic benchmark, Shaders 2.0/2.0b/3.0.
We'd like to thank Unigine for helping us set up their benchmarks.
Graphics cards
In the brackets: ROP/TMU clock rate, shader unit clock rate, effective memory clock rate.
- ATI RADEON HD 4670 512MB GDDR3 1.0ns (750/750/2000 MHz)
- ATI RADEON HD 5670 512MB GDDR5 (775/775/4000 MHz)
- ATI RADEON HD 4850 1024MB GDDR3 1.0ns (625/625/2000 MHz)
- ATI RADEON HD 4870 1024MB GDDR5 (750/750/3600 MHz)
- ATI RADEON HD 5750 1024MB GDDR5 (700/700/4600 MHz)
- ATI RADEON HD 5770 1024MB GDDR5 (850/850/4800 MHz)
- ATI RADEON HD 4890 1024MB GDDR5 (850/850/3900 MHz)
- ATI RADEON HD 5850 1024MB GDDR5 (725/725/4000 MHz)
- ATI RADEON HD 5870 1024MB GDDR5 (850/850/4800 MHz)
- ATI RADEON HD 5970 2x1024MB GDDR5 (725/725/4000 MHz)
- ATI RADEON HD 5870 CrossFire 2x1024MB GDDR5 (2x850/850/4800 MHz)
- ATI RADEON HD 5970 CrossFire 2x2x1024MB GDDR5 (725/725/4000 MHz)
- NVIDIA GeForce GT 220 1024MB GDDR3 1.2ns (625/1380/1600 MHz)
- NVIDIA GeForce GT 240 1024MB GDDR5 (585/1418/3780 MHz)
- NVIDIA GeForce 9600 GT 512MB GDDR3 1.0ns (650/1625/1800 MHz)
- NVIDIA GeForce 9800 GT 512MB GDDR3 1.0ns (600/1512/1800 MHz)
- NVIDIA GeForce GTS 250 1024MB GDDR3 0.8ns (756/1890/2300 MHz)
- NVIDIA GeForce GTX 260 (216sp) 896MB GDDR3 0.8ns (575/1240/2000 MHz)
- NVIDIA GeForce GTX 275 896MB GDDR3 0.8ns (633/1400/2260 MHz)
- NVIDIA GeForce GTX 285 1024MB GDDR3 0.8ns (650/1475/2500 MHz)
- NVIDIA GeForce GTX 295 2x896MB GDDR3 0.8ns (575/1240/2000 MHz)
- NVIDIA GeForce GTX 285 SLI 2x1024MB GDDR3 0.8ns (2x650/1475/2500 MHz)
NVIDIA GeForce GTX 480 1536MB GDDR5 (700/1400/3700 MHz)
NVIDIA GeForce GTX 480 SLI 2x1536MB GDDR5 (2x700/1400/3700 MHz)
Archived graphics cards
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AMD FX-8350 Processor The first worthwhile Piledriver CPU.
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i3DSpeed, March 2013 Added the test results of AMD Radeon HD 7850 1024MB, AMD Radeon HD 7790 (standard and overclocked), ASUS Ares II (Radeon 7970 GHz CrossFire), ASUS Ares II CrossFire, NVIDIA GeForce GTX 650 Ti Boost, GeForce GTX Titan. Replaced the 3DMark11 and Formula 1 (
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