The ATI FireGL2 card has AGP x2/x4 interface, 64 MB DDR SGRAM
located in 8 chips on both PCB sides.
Brief technical characteristics:
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Graphics controller - IBM Chipset: RC 1000 Graphics Rasterizer and GT1000
hardware geometry engine with integrated features including;
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VGA Controller - 2D/3D Raster Engine and dual Texture Unit;
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8-bit Double Buffered Overlays;
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Video Overlay Unit;
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2 DMA / BLIT Units;
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Polygon Setup Processor;
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300 MHz / 30-bit Palette DAC, including four color lookup tables and gamma
correction table;
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256-bit Rasterizer & DDR memory interface;
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Bus type - AGP 2X/4X v2.0 Compliant;
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Memory configuration - 64 Mb DDR SGRAM, Unified Framebuffer;
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3D performance:
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27 million Triangles/second, G-Shaded, Z-buffered, non-Textured
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31 Million Anti-Aliased Vectors/second
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410 Million Pixels/second fill rate, G-Shaded, Z-buffered, non-Textured
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200 Million Pixels/second Trilinear Texture fill rate (Mip-mapped)
This card was released yet by Diamond Multimedia whose products after amalgamation
with S3 (currently Sonic Blue) dissolved in depths of S3. When Sonic Blue
decided to leave the video card market it sold both undertakings of production
of gaming and professional solutions to other companies. ATI Technologies
laid hands over the FireGL. Before, these accelerators were based on the
IBM's processors. And only with the RADEON 8500 the Canadian company announced
a new FireGL 8700/8800 line on its own GPU.
That is why the card in question has the BIOS from S3 Corporation and
software created by Diamond Multimedia.
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