December 2004 3Digest: Software
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These apps were used as testing instruments:
- Tomb Raider: Angel of Darkness v.49 (Core Design/Eldos Software) - DirectX 9.0, Paris5_4 demo. Max. quality settings, just disabled Depth of Fields PS20.
- Half-Life2 (Valve/Sierra) - DirectX 9.0, demo (ixbt01, ixbt02,
ixbt03
. Max. quality, -dxlevel 90, removed card presets from dxsupport.cfg.
- FarCry 1.3 (Crytek/UbiSoft), DirectX 9.0, multitexturing,
3 demos from Research, Pier, Regulator
(run with -DEVMODE), settings: All Very high.
- DOOM III (id Software/Activision) - OpenGL, multitexturing, High Quality (ANIS8x), demo ixbt1 (33MB!). Here's example with automatic execution with precaching: d3auto.rar. (DON'T panic when the screen goes black for 5-10 seconds after the first menu. The demo will follow).
- 3DMark05 (FutureMark) - DirectX 9.0, multitexturing, trilinear settings,
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