iXBT Labs - Computer Hardware in Detail

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i3DSpeed Software (November 2007)



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These apps were used as testing instruments:

  • Splinter Cell Chaos Theory v.1.04 (Ubisoft) - DirectX 9.0, shaders 3.0 (c HDR), maximum settings.

  • Call Of Juarez (Techland/Ubisoft) - DirectX 9.0, shaders 3.0 (HDR), (demo ), maximum quality. Batch file included.

  • S.T.A.L.K.E.R. 1.003 (GSC Game World/THQ) - DirectX 9.0, demo. Copy files into the savegames folder (in Documents and settings). Run the game, load ixbt3 level, and run demo from console (demo_play ixbt3). Maximum settings (dynamic lighting enabled).

  • 3DMark05 1.20 (FutureMark) - DirectX 9.0, multitexturing, trilinear filtering.

  • Serious Sam II 1.068 (Croteam/2K Games) - DirectX 9.0, shaders 3.0 (HDR), batch file. Standard demo0002 at maximum settings.

    We thank Voznyuk Valery AKA Px for writing the batch file for this game.

  • CRYSIS (demo) (Crytek/EA), DirectX 9.0c/10.0, shaders 3.0/4.0, (batch file), Very High (DX10) settings under MS Windows Vista, High (DX9) settings under Windows XP.

  • Company Of Heroes (Relic Entertainment/THQ) - DirectX 9.0, shaders 2.0, batch file. Having run the game, invoke the settings, select graphics section and click the test button. Maximum quality.

  • 3DMark06 1.10 (FutureMark) - DirectX 9.0c, multitexturing, trilinear settings;

  • RightMark3D (iXBT.com) - DirectX, synthetic benchmark, Shader 2.0/2.0b/3.0, download it here.




Andrey Vorobiev (anvakams@ixbt.com)




04.11.2007


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