Test results and analysesScene 3This is the most complicated scene. The loading time is from 40 sec. to 1.5 min. depending on a card, and it takes up to 20 sec. for the primary initialization of the windows. It is not easy to move and rotate objects: they jerk. The windows in the 4-windows mode do not synchronize at all. And let me estimate an average fps for different accelerators and APIs. ![]() ![]() On the Athlon the GeForce4 and the FireGL2 show the best results, and only on the Pentium4 the GeForce4 loses. ![]() ![]() The MAXTreme driver scores better results than the standard OpenGL. And now the results for the scene loaded in one of the 4 standard viewport windows. ![]() ![]() The professional processors cope excellently with their task, but the most powerful gaming one do not yield to them. MAXTreme:
![]() ![]() Surprisingly, rendering in a small window under the MAXTreme is not meant for the Quadro DCC. Facets mode:
![]() ![]() MAXTreme:
![]() ![]() Small window:
![]() ![]() MAXTreme:
![]() ![]() The FireGL2 achieves brilliant results. And NVIDIA should seriously think about positioning the GeForce4 on the market of professional accelerators :) Now comes the Smooth+Highlights mode with textures off in the full-size window:
![]() ![]() MAXTreme:
![]() ![]() The Radeon 8500 is more and more disappointing. It's far not for professional 3D modeling. Mini window:
![]() ![]() MAXTreme:
![]() ![]() The Radeon 8500 really is down in the dumps, while the GeForce4 copes finely with its tasks. And the last mode: Smooth+Highlights with textures on, full-size window:
![]() ![]() MAXTreme:
![]() ![]() Mini window:
![]() ![]() MAXTreme:
![]() ![]() Again we can see clearly that the ATI's Radeon 8500 is aimed at a different market sector. However, the GeForce4 which is also a gaming processor performs excellently. In general, I must admit that the professional cards leave the gaming ones behind. The Intel and AMD platforms go on the par outscoring one the other from time to time. [ Part 5 ] Write a comment below. No registration needed!
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