The ATI FireGL2 card has AGP x2/x4 interface, 64 MBytes DDR SGRAM
located in 8 chips on both sides of the PCB.
Brief technical characteristics:
- Graphics controller - IBM Chipset: RC 1000 Graphics Rasterizer and GT1000
hardware geometry engine with integrated features including;
- VGA Controller - 2D/3D Raster Engine and dual Texture Unit;
- 8-bit Double Buffered Overlays;
- Video Overlay Unit;
- 2 DMA / BLIT Units;
- Polygon Setup Processor;
- 300 MHz / 30-bit Palette DAC, including four color lookup tables and gamma
- 256-bit Rasterizer & DDR memory interface;
- Bus type - AGP 2X/4X v2.0 Compliant;
- Memory configuration - 64 MBytes DDR SGRAM, Unified Framebuffer;
- 3D performance:
- 27 million Triangles/second, G-Shaded, Z-buffered, non-Textured
- 31 Million Anti-Aliased Vectors/second
- 410 Million Pixels/second fill rate, G-Shaded, Z-buffered, non-Textured
- 200 Million Pixels/second Trilinear Texture fill rate (Mip-mapped)
This card was produced yet by Diamond Multimedia whose products after joining
up with S3 (Sonic Blue now) dissolved in the depths of S3. When Sonic Blue
decided to leave the video card market both businesses of production of
game and professional cards were sold to other companies. Thus, ATI Technologies
became an owner of the FireGL family. Until recently these accelerators
were based on the IBM's processors. And only with the release of the RADEON
8500 the Canadian company announced the new FireGL 8700/8800 line based
on its own GPU.
That is why the card in question has a BIOS from S3 Corporation and
a software suite created by Diamond Multimedia.
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