NVIDIA And Hybrid To Expand 3D Infrastructure For Mobile Phones
NVIDIA announced that it is working with Hybrid Graphics to deliver a one-stop, native-accelerated 3D API stack for mobile phone manufacturers and developers.
Until now, mobile phone OEMs would typically purchase silicon and high-level software from different vendors – increasing integration time and reducing system performance. By integrating Hybrid's high-level M3G (JSR 184) solution over the optimized OpenGL ES drivers for the NVIDIA GoForce family of GPUs for wireless handsets, NVIDIA promises to provide developers with an optimized and supported 3D graphics platform.
Through this partnership, NVIDIA will expand its software development toolkit for mobile phones by integrating Hybrid’s Mobile Framework V6 - which includes support for OpenVG 1.0, an SVG (scalable vector graphics) Tiny player, and Java bindings for both OpenGL ES (JSR 239) and SVG (JSR 226).
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