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ASUSTeK NVIDIA GeForce Ti 4200/4400/4600 Deluxe Video Cards


  1. Peculiarities of ASUSTeK NVIDIA GeForce4 Ti 4200/4400/4600 based cards of the Deluxe series
  2. Performance of the GeForce4 Ti 4200/4400/4600 from the 3Digest

You think the suffix TeK in the ASUSTeK's name stands for ASUS "Technologies"? No! This stands exactly for Taiwan Electronic King! :-) 

Why? Because the company considers itself such :-), and secondly it is able to produce really royal products. At least, they are elite and aristocratic to some degree. 

Well, earlier we examined cards from ASUS based on the GeForce3 Ti200/500, GeForce4 MX 440, GeForce4 Ti 4400/4600 in reviews imbued with criticism and resentment that ASUSTeK had thrown the video card production into a routine roll, and now we can say De'Luxe comes back. 

As a rule, after a release of every new solution from NVIDIA, ASUSTeK developed a whole battalion of its products with the Deluxe series being a heavy artillery. But several months have already passed since the GeForce4 Ti was released, and the Taiwanese company kept silence having offerred only copies of the reference cards at quite high prices (we wrote about it in this review). 

The elite products on these chipsets came onto the market only in the middle of summer. As usual, first of all, take a look at the list of the already reviewed cards based on the GeForce4 Ti. 

Theoretical materials and reviews of video cards which concern functional properties of the NVIDIA GeForce4 Ti GPU

It might seem that video cards from Gainward are not worse or less famous (especially taking into account that the coolest one - GeForce4 Ti 4600 Golden Sample - has an excellent set of accessories: stereo glasses, a digital controller etc.). However both the package design, accessories and the card's design from ASUS show a real blue blood and elegance. 

If Gainward left the design as is even for its most expensive cards (it just added stereo glasses and a digital controller) ASUSTeK did their best in improving the design, at least, to get acceptable 2D quality when using stereo glasses (try to connect the glasses of Gainward to the video card through an adapter and you will notice "tails" of the icons). But the Golden Sample card on the GeForce4 Ti 4600 is not cheaper than the ASUS V8460 Ultra Deluxe. I think Gainward has something to think of. 

However, let's examine all three new solutions from ASUSTeK in turn. 


The cards have an AGP x2/x4 interface, 128 MB DDR SGRAM located in 8 chips on both sides of the PCB.

ASUS GeForce4 Ti Deluxe series 


ASUS V8420 Deluxe 128MB (GeForce4 Ti 4200) 
This card comes with Samsung memory modules of 3.3ns access time which corresponds to 300 (600) MHz, but the memory runs at 275 (550) MHz. The GPU operates at a higher than rated for Ti 4200 frequency of 260 MHz (the standard frequency of Ti 4200 cards coming with 128MB is 250/444 MHz.) 
ASUS V8440 Deluxe (GeForce4 Ti 4400) 
This card comes with Samsung memory modules of 3.6ns access time which corresponds to 275 (550) MHz. The card works at the frequency rated for Ti 4400 - 275/275 (550) MHz. The card is more expensive than the previous one, but differs only in 15 MHz of the GPU. Even the memory of the Ti 4200 is faster than of the Ti 4400. 
ASUS V8460 Ultra Deluxe (GeForce4 Ti 4600) 
This card comes with Samsung memory modules of 2.8ns access time which corresponds to 357 (714) MHz. The card works at the frequencies rated for the Ti 4600 - 300/325 (650) MHz. 


Comparison with the reference design, front view 
ASUS GeForce4 Ti Deluxe series with cooler  Reference card NVIDIA GeForce4 Ti 4600 
ASUS GeForce4 Ti Deluxe series without cooler 


Comparison with the reference design, back view
ASUS GeForce4 Ti Deluxe series with cooler  Reference card NVIDIA GeForce4 Ti 4600 
ASUS GeForce4 Ti Deluxe series without cooler 


All three cards are based on the altered reference design from GeForce4 Ti 4600, including the  Ti 4200! Here is a connector for stereo glasses: 

which is lacking on the reference card. Besides, there are changes in the left part of the card where the Hardware Monitoring is installed. All the cards come with VIVO that is controlled by the Philips 7108 codec: 

The VIVO is backed by a splitter of an unusual shape and length (see also the accessories), and software which includes a virtual microphone program - ASUS VCR 

s well as InterVideo WinCoder/WinProducer and CyberLink VideoLive Mail programs. 

The Hardware Monitoring is managed by the SmartDoctor the design and capabilities of which have changed lately (in particular, you can disable dynamic frequency increase and decrease and control only a temperature mode). 

This line inherits a lilac color of PCB from the V84** series; the cooling system is redesigned. Take a look at the central coolers: 


ASUS V8460 Ultra Deluxe (GeForce4 Ti 4600) / ASUS V8440 Deluxe (GeForce4 Ti 4400) 
The card uses a single heatsink for the GPU and memory chips made of copper. The covered box has multiple fins inside which increase a heat-dissipating surface. 
ASUS V8420 Deluxe 128MB (GeForce4 Ti 4200) 
For the junior model ASUS decided to use a simpler device. However, given to the fact that the 3.3ns memory works at the frequency lower than the rated on, cooling is not necessary at all. Being unsophisticated, the cooler looks nicely. 


The back side of two cards contains an additional copper heatsink: 

Both heatsinks are well matched with the configuration of the video cards. 

All cards have DVI and d-Sub connectors unsoldered. Two CRT monitors can be connected with DVI-to-VGA adapters (of quite an unusual firm) which are supplied with the cards. 

And now let's see what we have in the boxes apart from the cards. 

ASUS GeForce4 Ti Deluxe series 
User manual, CD with drivers and utilities, CD with CyberLink VideoLive Mail, CD with InterVideo WinCoder/WinProducer (for Video-In), CD with ASUS DVD2000, DVI-to-VGA adapter, VIVO adapter-splitter, QuadForce games (AquaNox and others), 3D Glasses VR100. 


All the cards ship in retail packages. 

ASUS V8420 Deluxe 128MB (GeForce4 Ti 4200) 
The design of the package is traditional for ASUS, with a yellow stripe on the left. A pegasus is used for the emblem. The box describes capabilities of the card and shows a name of the GPU. 
ASUS V8440 Deluxe (GeForce4 Ti 4400) 
The box doesn't differ from the above one (except the name). 
ASUS V8460 Ultra Deluxe (GeForce4 Ti 4600) 
The box looks the same as well. 


That's all we have to say about peculiarities of the cards in question. 


ASUS V8420 Deluxe 128MB (GeForce4 Ti 4200)  260/550 -> 300/650 MHz 
ASUS V8440 Deluxe (GeForce4 Ti 4400)  275/550 -> 315/630 MHz 
ASUS V8460 Ultra Deluxe (GeForce4 Ti 4600)  300/650 -> 320/720 MHz 


Despite copper heatsinks the results are not impressive. Though the overclocking potential is decent for the Ti 4200. 


  • in course of overclocking you must provide additional cooling, in particular, for the card (first of all, for its memory):

  • overclocking depends on a definite sample, and you shouldn't generalize the results of one card to all video cards of this mark or series. The overclocking results are not the obligatory characteristics of a video card.

Test system and drivers

Taking into account that we have already studied all peculiarities of operation of the NVIDIA GeForce4 Ti 4200/4400/4600, there is no need to repeat them again. Besides, our 3Digest widely covers performance of such cards in comparison with many others. That is why I recommend that you go to the above review, and later I will give you definite links. 


  • Pentium 4 2200 MHz based computer: 
    • Intel Pentium 4 2200 (L2=512K); 
    • ASUS P4T-E (i850); 
    • 512 MB RDRAM PC800; 
    • Quantum FB AS 20GB; 
    • Windows XP. 
  • Athlon XP 1666 MHz (2000+): 
    • AMD Athlon XP 2000+ 
    • EPoX 8KHA+ (VIA KT266A); 
    • 512 MB DDR SDRAM PC2100; 
    • Fujutsu 20 GB; 
    • Windows XP. 
The test system was coupled with ViewSonic P810 (21") and ViewSonic P817 (21") monitors. 

In the tests we used NVIDIA's drivers of v29.42. VSync was off, S3TC was off.

Test results

Before we start examining 2D quality I should say that there is no a complete technique of objective estimation of this parameter because: 
  1. Almost all modern 3D accelerators can have 2D quality much dependent on a certain sample, and it's impossible to trace all cards; 
  2. 2D quality depends not only on a video card, but also on a monitor and a cable; 
  3. Besides, certain monitors do not get along with certain video cards. 
As for the tested samples, together with the ViewSonic P817 monitor and BNC Bargo cable the cards showed excellent quality at the following resolutions and frequencies: 1600120085Hz, 12801024100Hz, 1024768120Hz. 

For the performance estimation we used: 

  • Return to Castle Wolfenstein (MultiPlayer) (id Software/Activision) - OpenGL, multitexturing, Checkpoint-demo, test settings - maximum, S3TC OFF, the configurations can be downloaded from here 



    Test order: enable the console with the '~' button and type: 

    timedemo 1 (press Enter)
    demo checkpoint (press Enter)

  • 3DMark2001 SE Pro (MadOnion/Remedy), Game2 "Dragothic" - DirectX 8.0, Hardware TCL, multitexturing, LOW Details, DXTC OFF, double buffering, 24-bit Z-buffer



    Test order:

    through the 3DMark2001 menu of settings 
    using the Batch mode
  • Serious Sam: The Second Encounter v.1.05 (Croteam/GodGames) - OpenGL, multitexturing, Grand Cathedral demo, test settings: quality, S3TC OFF 



    Test order: enable the console with the '~' button and type: 

    dem_bProfile=1 (press Enter)
    start up Grand Cathedral demo from the menu

  • Quake3 Arena v.1.17 (id Software/Activision) - OpenGL, multitexturing, Quaver, test settings are maximum: detail level High, texture detailing level 4, S3TC OFF, smoothness of curved surfaces is greatly increased with variables r_subdivisions "1" and r_lodCurveError "30000" (at default r_lodCurveError is 250 !), the configurations can be downloaded from here

  • 3DMark2001 Pro (MadOnion/Remedy) - DirectX 8.0, Hardware TCL, Game1, Game2, Game3, Game4, Low, High detail levels

  • Comanche4 Benchmark Demo (NovaLogic) - Direct3D, Shaders, Hardware T&L, Dot3, cube texturing, highest quality



    Test order: start up the game the following way: 

    c4demo.exe /advbench fps.txt 1024 32 noaudio nct dx7 (press Enter) 

  • Unreal Tournament 2003 Demo v.927 (Digital Extreme/Epic Games) - Direct3D, Vertex Shaders, Hardware T&L, Dot3, cube texturing, default quality



    Test order: run benchmark.bat from folder System of the game changing only the resolution. 

  • RightMark Video Analyzer v.0.4 (Philip Gerasimov) - DirectX 8.1, Dot3, cube texturing, shadow buffers, vertex and pixel shaders (1.1, 1.4). 



    test settings: pixel shaders 1.1, shadow buffers OFF. 

The overclocked cards are marked with red color, the sign o/c (overclocked) is followed by the frequencies reached.


I think, you don't need a final word on the performance, as everything was said in the 3Digest

As for the cards, I must admit that ASUSTeK have al last awakened for production of interesting cards. It remains a producer of solutions with intriguing and unique peculiarities. Undoubtedly, the prices go along with a high level of such products, that is why there are not many users out there who can easily pay $400 for a super model based on the GeForce4 Ti 4600. But I'm sure this is a matter of time and desire of ASUSTeK to increase sales volume of such cards. 

The market offers other similar products (with VIVO as well) which have a lower price (for example, Sparkle solutions). As an ordinary user I don't approve the ASUSTeK's policy of overpricing but, still, this is an aristocrat from a 3D world of accelerators, who, as you know, require greater expenses :-). The tested cards prove that the company is able to make unique and full-value products. 

I must note that the release of the Ti 4400 in this series in not entirely clear because the difference from the Ti 4200 in implementation of ASUS is inconsiderable (only 15 MHz of the chip's frequency), that is why experienced users would prefer the latter. 


  • Excellent performance in modern 3D games; 
  • High quality of the tested samples; 
  • Unique design of the cards, often based on the reference one; 
  • VIVO on all cards; 
  • 3D glasses; 
  • All necessary adapters provided; 
  • Excellent suite of software. 
  • Aristocratic price :-). 
Andrew Worobyew (anvakams@ixbt.com
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